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[FAQ
Forum Index » » Soap Box » » You know you're bored when... [a ship]
 Author You know you're bored when... [a ship]
Light-of-Aurora
Grand Admiral

Joined: December 01, 2003
Posts: 602
From: NJ, USA
Posted: 2006-01-28 17:43   
.... you model a starship for fun
I guess it's a 'dread' class starship..
Some influence from Starcraft, Halo 2, some of my previous starships, and of course, UGTO of Darkspace ( Hard to miss eh? ).


[small][ This Message was edited by: [AĞ]Mournful Epitaph on 2006-01-28 17:45 ][/small]


Sorry but those images are WAY too big for the forums.

Please use small ones or dont post them.


[ This Message was edited by: Scotty on 2006-01-30 01:14 ]
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thundertongue
Cadet

Joined: January 23, 2006
Posts: 18
Posted: 2006-01-28 17:54   
not bad...now lets see ya skin the bad boy hehehe
thats where i suck
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MainDarkmaster*P3*
Admiral

Joined: May 28, 2005
Posts: 97
From: USA
Posted: 2006-01-28 19:26   
Light if your not busy can you make me a halo skin for a dread. I would really like one with Master Chief and the Arbitor form halo 2?
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Quietly confident
Admiral

Joined: June 28, 2005
Posts: 215
From: Luna, Sol.
Posted: 2006-01-29 10:25   
LOA! my dear freind! i see you have found Wings 3D too!
lol. i need help. With what i've created so far, the objects dont respond realisticly to light.

E.G.
1. AN OBJECT 2.another object
|
| 0
Light source < | 0
|

For some reason, the lighting upon 2.another object is as if 1.an object isn't there. is it surposed to be like this is this a varible you can change?

SC
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Commander of the Carrier Dreanaught Meriwether Lewis

Commander of the Heavy supply Ship Laden

Special K
1st Rear Admiral
Angry Mob

Joined: November 12, 2005
Posts: 127
From: Somewhere between here and there...
Posted: 2006-01-29 15:28   
What the heck is that, Like some super duper EAD? ....or better yet, the SEAD!
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Eledore Massis [R33]
Grand Admiral
Templar Knights


Joined: May 26, 2002
Posts: 2694
From: tsohlacoLocalhost
Posted: 2006-01-29 16:39   
looks nice.
btw you ever watched babylon 5 ??

and i tank you verry mutch for the new program
have been crying to find a simple program for linux.
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DS Discordion

Crim
Fleet Admiral
Sundered Weimeriners


Joined: March 16, 2003
Posts: 1336
Posted: 2006-01-29 16:57   
Nice! That is very very nicely done


[ This Message was edited by: $traylight {Crim} on 2006-01-29 18:06 ]
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Crim
Fleet Admiral
Sundered Weimeriners


Joined: March 16, 2003
Posts: 1336
Posted: 2006-01-29 16:57   
{Double post..>.>}

[ This Message was edited by: $traylight {Crim} on 2006-01-29 17:00 ]
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Crim
Fleet Admiral
Sundered Weimeriners


Joined: March 16, 2003
Posts: 1336
Posted: 2006-01-29 16:59   
PS, to me, that looks like a K'luth ship...Either an OMFG beam ship, or a Carrier dread
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Light-of-Aurora
Grand Admiral

Joined: December 01, 2003
Posts: 602
From: NJ, USA
Posted: 2006-01-29 19:14   
Uploaded the final model @ http://asfp.atspace.com/colonyship.wings. I havn't done a very good job with being conservative with polygons though.. there's a lot of unecessary polygons.
As I'm going to sleep I realized most people don't have Wings 3D, so if anyone wants to use the model for some reason, I'll export it to 3ds or .obj or something.
@thunder thx, i suck at making skins work too :P
@Main I'm not very good at skinning things :/
@Screaming I don't know too much about Wings, I just use it to model :] I model in Wings then use Blender for finer details/textures etc. b/c
@fatalK thx :]
@Fir3t thx, i don't watch Babylon 5 though.. :p
@Crim thx :]



[ This Message was edited by: [AĞ]Light-of-Aurora on 2006-01-29 19:21 ]
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Ulric Winters
Fleet Admiral

Joined: February 21, 2004
Posts: 198
From: Somewhere
Posted: 2006-01-29 19:36   
ZOMG! A UGTO SUPER MONITER CLASS! *starts hopping up and down in happiness*
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Ospolos
Grand Admiral

Joined: January 31, 2004
Posts: 567
From: ON, CANADA
Posted: 2006-01-29 20:36   
I'll go with the omfg beam ship.
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Osp

Bash
Fleet Admiral

Joined: February 04, 2005
Posts: 365
Posted: 2006-01-29 21:57   
This is good but what about making smaller ship class.
Only the older players can get the new dreads most likely but what about the new ones or players that reset their status.

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Light-of-Aurora
Grand Admiral

Joined: December 01, 2003
Posts: 602
From: NJ, USA
Posted: 2006-01-29 23:04   
That's a great point Bum!
I thought about it for a small while, and I thought the K'luth was most in need of small ships.
I recall playing with the1483 Fang.. it wasn't terribly easy to do any damage.. so midshipmen demo accounts 'demoing' the game won't be able to experience any fun combat as K'luth [whereas the human factions offer low-rank ships that can actually be used for combat ei. assault corvette, stealth/sensor corvette, interceptor frigates].
And, where UGTO and ICC have M.S. rank frigates, K'luth offers none.. so I made a K'luth frigate, named the 'Carpal'. I have a sketch done, I'll try making the mesh tomorrow.. The ship would have 5 'ruptors and 2 AM torps, and 1 full armor, 1 aft 1 fore, seems like a good 'loadout'..
... I really want to try skinning that purdy dread though :p

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Quietly confident
Admiral

Joined: June 28, 2005
Posts: 215
From: Luna, Sol.
Posted: 2006-01-30 01:01   
Ooo..
Can someone like ipload the textures/matrials for the ships for the three factions ?

there kinda hard to make by yaself and self made ones dont look right.
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Commander of the Carrier Dreanaught Meriwether Lewis

Commander of the Heavy supply Ship Laden

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