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[FAQ
Forum Index » » Developer Announcements » » Object Culling....
 Author Object Culling....
Faustus
Marshal
Palestar


Joined: May 29, 2001
Posts: 2748
From: Austin, Texas
Posted: 2001-12-17 13:24   
Added object culling to the client and server, so that objects outside the visible rang of the players ship that cannot be detected are detached from the world. This is a MAJOR optimization, that should decrease the lag for clients on servers with lots of players.

-Richard


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