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Space Monsters, Death Beams, ELF, and more... |
Faustus Marshal Palestar
Joined: May 29, 2001 Posts: 2748 From: Austin, Texas
| Posted: 2001-12-14 08:57  
Added code to display the average kilobytes received and sent on the server dialog.
Added a couple of new devices, which will be used firstly by the space monsters. The ELF device stands for electromagnetic leech field, basically it drains energy from ships with 750 gu of the device when active. This will be used by our energy monster who will gain health from extra energy (including energy based weapons). This space monster will really cause no harm other than to go around chasing ships and feeding.
This is unlike the crystaline entity which will get the death beam. This entity HATES all life, and will prompty destroy the most populated planet in the system with it's death beam.
The Gaifen will get more powerful weapons than before as well, so be cautious when attacking this monster. This creature feeds on hydrogen, so you will find it guarding hydrogen rich planets or nebulas.
Fixed a major problem with projectile trails, which also affected fighters. Fighters should have a much shorter trail now, which will cut down alot on the render lag caused by fighters. Also, in battle situations, trails will be much shorted and thusly render speeds should be better.
I'm tweaking the missile and fighter flight code, to make them turn smoother and more life like.
Change much code in the spawn object, which allows me much more flexibilty in setting up monster and ship spawn points within the game. I can now make spawns recur, limit the number of units spawned, and introduce a random chance of the spawn occuring or not.
-Richard
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Vinco Fleet Admiral Galactic Navy
Joined: August 31, 2001 Posts: 939 From: Too Close for Comfort
| Posted: 2001-12-14 09:37  
A death beam Will that enemy have jump capability? What about the ability to use the beam on a dread or station? I like this idea, Faust. I'm just hungry for details
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Vinco
In Another Place
Honor is all.
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Faustus Marshal Palestar
Joined: May 29, 2001 Posts: 2748 From: Austin, Texas
| Posted: 2001-12-14 10:52  
Basically, it's reserved most likely for a future faction.
It kills planetary targets only, does not cause any damage to ships at the moment.
-Richard
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