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[FAQ
Forum Index » » Developer Announcements » » Development Update ~ July 6th, 2005
 Author Development Update ~ July 6th, 2005
Tael
2nd Rear Admiral
Palestar


Joined: July 03, 2002
Posts: 3697
From: San Francisco Bay Area
Posted: 2005-07-06 12:35   
We are nearing the completion of 1.483

The following are the last of the issues we are trying to squash before releasing the patch.

  1. Ignore - Ignore fleet/clan messages too
  2. -- Mir Special Device --
  3. GCQL default room choosing
  4. > < fleet tag issue
  5. Jump Drive Malfunction - HMA
  6. Friends Change - Require accept
  7. Sepperate Build and Supply slots
  8. IT Missiles stop mid air when target cloaks
  9. Cloak Tweak
  10. Def Base beams target ships


We can roll the update without the Mir device since the Mir are AI at this time.
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GothThug {C?}
Fleet Admiral

Joined: June 29, 2005
Posts: 2932
Posted: 2005-07-06 14:35   
NICE!
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Meko
Grand Admiral

Joined: March 03, 2004
Posts: 1956
From: Vancouver
Posted: 2005-07-06 15:24   
sounds good.

when you say "mir are AI at this time".... that leads me to believe that they wont be one day??
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Ramius
Fleet Admiral
Agents

Joined: January 12, 2002
Posts: 894
From: Ramius
Posted: 2005-07-06 18:15   
MIR were designed to be a player faction far in the future
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Koda
Marshal
Fatal Squadron


Joined: August 29, 2002
Posts: 1384
Posted: 2005-07-06 18:25   
WOOT
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Shigernafy
Admiral

Joined: May 29, 2001
Posts: 5726
From: The Land of Taxation without Representation
Posted: 2005-07-06 19:25   
On a side note, this thread about some "minor suggestions to consider" has some good stuff in it: little tweaks that would simplify, streamline, or otherwise help the play a bit.


[ This Message was edited by: Mithrandir on 2005-07-06 23:51 ]
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JRE
Grand Admiral

Joined: August 14, 2003
Posts: 571
Posted: 2005-07-06 23:45   
Quote:

On 2005-07-06 19:25, Shigernafy wrote:
On a side note, [urlhttp://beta.darkspace.net/index.htm?module=forums.php&page=/viewtopic.php?topic=34928&forum=36]this thread[/url] about some "minor suggestions to consider" has some good stuff in it: little tweaks that would simplify, streamline, or otherwise help the play a bit.




not typing that in sry. Too tired and little, well over 21 so figure it out


Thanks.. fixed it.

[ This Message was edited by: Mithrandir on 2005-07-06 23:52 ]
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c0ld
Midshipman

Joined: June 24, 2003
Posts: 342
From: UK
Posted: 2005-07-07 03:21   
Quote:
On 2005-07-06 12:35, Tael wrote:
IT Missiles stop mid air when target cloaks


lol, I thought that was a feature, not a bug. Makes them seem vaguely intelligent, stopping to get a lock again.
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Dwarden
Admiral
CHIMERA

Joined: June 07, 2001
Posts: 1072
From: Czech Republic
Posted: 2005-07-07 11:11   
btw Can u please please please add some "antiship" close range gun to ICC L2 or at least L3 defence bases ?

{yes i remember that remark about ICC have shield so no active defence except missiles but } ...

this way u can simple "idle" on planet orbit erasing fighters with PD enabled and watching missiless to miss ... and that's not good too

maybe some sort of "light" sabot (surface to space non guided rocket) ?

that will be nice ...

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... Ideas? ... that's Ocean w/o borders !

Tegron
Admiral
CHIMERA

Joined: July 31, 2001
Posts: 10
From: NJ, United States
Posted: 2005-07-07 11:21   
Planetary defences should be able to hit incoming missles and at the same time have a dedicated beam/CL vs ships.
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Dwarden
Admiral
CHIMERA

Joined: June 07, 2001
Posts: 1072
From: Czech Republic
Posted: 2005-07-07 11:26   
One more question , was the problem with F2 map NOT updating for "FRIENDLY" ships ammout / locations fixed ?

because it was extremely confusing if You was unable to know how much players is on Your team, where they are (even they were sitting 200gu from You they were not at map) ... etc.

? ... ?
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... Ideas? ... that's Ocean w/o borders !

Dwarden
Admiral
CHIMERA

Joined: June 07, 2001
Posts: 1072
From: Czech Republic
Posted: 2005-07-07 11:31   
one more thing, port interface should show item level when You going to buy it ...
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... Ideas? ... that's Ocean w/o borders !

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