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[FAQ
Forum Index » » Developer Announcements » » Server / Client Fixes..
 Author Server / Client Fixes..
Faustus
Marshal
Palestar


Joined: May 29, 2001
Posts: 2748
From: Austin, Texas
Posted: 2001-11-16 10:22   
Fixed a crash bug when the client fails to connect to the server, a crash would happen after the user clicks the message box.

Added code to prevent fake connections from filling a server up, so players can gain full prestige by using a utility to open connections to the server. Additionally, added code to disconnect a clients if they attempt to login to a game server with the same account more than once.

It's important to note, that in rare cases, when more than one players are connecting from behind a NATD gateway then one might get disconnected if their timing is perfect. I would say this might happen 1% of the time, if they attempt to join a server exactly at the same time.

-Richard

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Richard "Faustus" Lyle
www.palestar.com

[ This Message was edited by: Faustus on 2001-11-16 10:29 ]
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