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DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Developer Announcements » » Code update....
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 Author Code update....
Faustus
Marshal
Palestar


Joined: May 29, 2001
Posts: 2748
From: Austin, Texas
Posted: 2004-05-24 19:19   
Time for another update....

Yes, I've been extremely busy lately... with kids getting out of school, financial issues (it's expensive to move), and my new job.... it's been hard to find time to work on DS as much as I need and want.

However, I have been getting some work done on Resourcer, plus getting the game ready for localization... although slowly. Things are looking better and better now that things have been settling down.

My highest priority tasks are getting the game ready for localization and making the changes to the resourcer so others can start working on modifications to the game assets.

Concerning the petition .... Several developers already have access to the source code (Chromix, Tragic, and others).... if you would like to join the dev team, email me at rlyle@palestar.com, include a resume if you have one (Anything that will impress me of your coding abilities will help, as I only want people who will not mess things up having access to the source code).

Just so everyone knows, I'm commited to keeping DS alive.... please do not panic

_________________


  Goto the website of Faustus
Rocki
Grand Admiral

Joined: August 13, 2002
Posts: 1029
Posted: 2004-05-24 19:33   

_________________


Banshee
Grand Admiral
Raven Warriors

Joined: August 28, 2001
Posts: 2181
From: Philadelphia, PA
Posted: 2004-05-24 19:36   
what rock said
_________________


UnknownWarrior
Grand Admiral
Raven Warriors

Joined: July 18, 2002
Posts: 724
From: North Carolina, USA
Posted: 2004-05-24 19:37   
wOOt
_________________


  Email UnknownWarrior
JackSwift
Cadet
Sundered Weimeriners


Joined: October 30, 2002
Posts: 1806
From: Where the Sun dont Shine (Seattle-ish)
Posted: 2004-05-24 20:22   
hooah
_________________
(too lazy to rehost that old sig)



\"Errare Human Est.\"





  Email JackSwift
Astral Viper
Cadet

Joined: February 27, 2003
Posts: 343
Posted: 2004-05-24 21:35   
ok woo everyone stay clam
_________________

GTN wasnt just a Fleet it was a Family we all were and still are and always will be brothers in our hearts.

From the ashes of Earth we rise like a pheonix spreading our wings

  Email Astral Viper
Atom$k {PK}
Fleet Admiral

Joined: July 04, 2003
Posts: 168
From: Virginia Beach, VA
Posted: 2004-05-24 21:52   
o.O @ Rock

This causes for CELEBRATION!!!!

-Atom$k

_________________

Once a Pirate, always -$|P-

  Email Atom$k {PK}
Bobamelius
Grand Admiral
Galactic Navy


Joined: October 08, 2002
Posts: 2074
From: Ohio
Posted: 2004-05-24 22:39   
Yay Faustus!

Good to know you're alive

Your posts always seem to boost morale of the community (wonder why... hehe)

Maybe a short, sweet weekly update, just taking a minute or so to post what you've done, or even if you haven't done anything! The community likes hearing from you.
_________________


  Email Bobamelius
Fatal Command (CO)
Chief Marshal
Fatal Squadron


Joined: November 27, 2002
Posts: 1159
From: Back in Texas and noticing some ppl are like canoes.....they need to be paddled.
Posted: 2004-05-24 22:49   
My certainty of game continuing increases proportionally to the amount of times I see F in chat/game.So,as soon as possible,am resubbing.
_________________


  Email Fatal Command (CO)
Sonlox ~hes that sexy~
Admiral
Sundered Weimeriners


Joined: November 19, 2003
Posts: 76
From: Bedford, Nova Scotia
Posted: 2004-05-24 22:52   
hmm day 20..how long will i have to wait.......................

:: sonlox goes back in his tent camped out side Faustus house::
_________________


waiting for 1.483 since September 10, 2004

  Goto the website of Sonlox ~hes that sexy~
Captain Sternn
Grand Admiral

Joined: March 18, 2004
Posts: 225
Posted: 2004-05-25 01:54   
i'm clam...I'M CLAM !.........wait don't i look clam




oh by the way WOOT
_________________


Custom
Cadet

Joined: December 18, 2002
Posts: 87
Posted: 2004-05-25 02:40   
wOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOOO()OOOOOOO()OOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOO OOOOOOOOOO OOOOOOOOOOOOO
OOOOOOOOO,,OOOOOOOOO,,OOOOOOOOOOOOO
OOOOOOOOOO,,OOOOOOO,,OOOOOOOOOOOOOO
OOOOOOOOOOO,,,,,,,,,,,,,,,,OOOOOOOOOOOOO
oooooooooooooooooooooooooooooooot!!!!!!!!!!!!!!!!!!

_________________



[small][ This Message was edited by: Custom on 2004-05-25 02:40 ][/small]

[ This Message was edited by: Custom on 2004-05-25 02:42 ]
_________________


Meko
Grand Admiral

Joined: March 03, 2004
Posts: 1956
From: Vancouver
Posted: 2004-05-25 03:44   
deal
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  Email Meko
BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2004-05-25 03:48   
Quote:

On 2004-05-24 19:33, Rock wrote:





I love you Faustus
_________________


-=Arch=-
Cadet

Joined: July 10, 2002
Posts: 214
From: *CLASSIFIED*
Posted: 2004-05-25 09:53   
Sorry F ... been there, done that.

Ive read these type of posts for over a year waiting for the last patch and have as much faith in this one as I did 6 months ago.

The GTN leaving was more of a formality than a sign, theyve been dead for better part of a year. Face it, it was sad and I resect Demo for finally puling the plug, but lets be honest.

The last patch that was supposed to breath new life into this game, but did nothing but make more people leave, which made the MV boring, which was the final straw for the last of the Active fleets (PB). And I for one will say that the last patch was exactly what everyone was wanting, but failed to realize what many of us feared, it would bring on the demise of this game. You all knew what was coming, and It had been in beta for months. Now you want another patch to patch the patch .... go figure

Evil came on with a vengence, but lost steam when the lag issue stripped the Kluth of the last thing they had ... Speed and agility. With only torpedoes as the only worth while offensive weapon, and loosing ship after ship getting stuck turning and fly into the path of multiple EADs or AD fire range. All the while reading Dev and Dev ask "What Lag" or "Its not us, its your system", I cant find it play this anymore.

Like many of the great games that have come and gone .... I for one have seen this cycle before, the dying gasp of a great game. Youve done a great job, hopefully made some money and had fun. I look foreward to playing something youve designed in the future, but I cant renew my subscription when I hear the fat lady warming up inthe background.

Until then - Arch


_________________


  Goto the website of -=Arch=-
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