Author |
In-Game Chat... |
Faustus Marshal Palestar
Joined: May 29, 2001 Posts: 2748 From: Austin, Texas
| Posted: 2001-10-31 09:50  
I've implemented the lobby chat into the DS client now, allowing you not only to receive messages from players in the lobby, and the ability to send them. You can also create and join rooms in the lobby from the game, additionally you can chat to the room by either using the /say command or by prefixing your message with the '@' character in-game.
I'm adding code to the server now, so that when messages are sent directly to your account, either by the /send command, if you are offline it will store the message into the database so it can be displayed next time your online. Additionally, I plan to add a profile option allowing you to receive those messages via email if you wish.
Other changes...
Changed /broadcast to /scream, since /broadcast is used by the GCQ lobby it caused a conflict. /scream now sends a message to all players on the specific game server.
Add /servers and /connect commands to the DS client, these are experimental at best, but allow you to view all game-servers within DS, and change to a different game server within the game. Atleast in theory
-Richard
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Richard "Faustus" Lyle
www.palestar.com
[ This Message was edited by: Faustus on 2001-10-31 09:54 ]
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