Author |
Just some questions well alot of questions |
DeafstikX Commander
Joined: April 02, 2014 Posts: 6
| Posted: 2014-04-09 10:18  
I play as ICC but I have some questions about the game and the factions:
Why do torpedos have a less than advertised effect it says anti capital but I can hardly damage a cruiser?
Do fighters and Bombers return at all? And wh can't I deploy more than one squadron for each slot?
Why is there no faction based AI like small patrol fleets with like a light carrier with some destroyer escorts or corvette patrolseven escorts for transports?
Why does no one play as kluth?
When systems fail or need repair why do they still work? (Iv'e had what looked like all my systems went dead still able to warp out though and fire my weapons)
Boarding seems to easy ships should have to get a special module for that and not just use transport pods(Statement)
Warping out is to easy and as a strategist I would say target the engines so they can't there should be a way to prevent warping out IS there?
Why are PD (Planetary Defences) so effective if it was that effective why don't they use them on ships also why do they target everything like you could have 2 or 3 ships in orbit and they will all recieve the same amout of fire?
Should get more advetising out maybe a video advertiment competion? ( I would be intrested in partaking but don't expect much)
I was told that you could take out a dread with one corvette is this possible? I've tried but I get hit with one salvo and they would be on 90 armour after exhausting all ammo
ICC weapons seem very weak compared to there counterparts why is that?
Why do torpedos have such alimited range its space just kick it though the tube and it will go till it hits something or plantary gravity takes it?
Burning effect like plasma coating the hull of the ship melting it?
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Doran Chief Marshal Galactic Navy
Joined: March 29, 2003 Posts: 4032 From: The Gideon Unit
| Posted: 2014-04-09 10:50  
Quote:
On 2014-04-09 10:18, DeafstikX wrote:
I play as ICC but I have some questions about the game and the factions:
Why do torpedos have a less than advertised effect it says anti capital but I can hardly damage a cruiser?
depends what ship class you're flying
Do fighters and Bombers return at all? And wh can't I deploy more than one squadron for each slot?
Shift+N should recall fighters
Why is there no faction based AI like small patrol fleets with like a light carrier with some destroyer escorts or corvette patrolseven escorts for transports?
there is/should be, they generally hang out in their respective home systems though. but AI spawning is known to be...wonky.
Why does no one play as kluth?
because ugto wins at all everying all the time. also, biased devs.
When systems fail or need repair why do they still work? (Iv'e had what looked like all my systems went dead still able to warp out though and fire my weapons)
because players tend to complain when their stuff doesnt work
Boarding seems to easy ships should have to get a special module for that and not just use transport pods(Statement)
Warping out is to easy and as a strategist I would say target the engines so they can't there should be a way to prevent warping out IS there?
planetary interdictors. used to have interdictor cruisers, but players complained inceasantly about those too..
Why are PD (Planetary Defences) so effective if it was that effective why don't they use them on ships also why do they target everything like you could have 2 or 3 ships in orbit and they will all recieve the same amout of fire?
yes
Should get more advetising out maybe a video advertiment competion? ( I would be intrested in partaking but don't expect much)
yes
I was told that you could take out a dread with one corvette is this possible? I've tried but I get hit with one salvo and they would be on 90 armour after exhausting all ammo
one corvette, probably not. several/many, possibly. teamwork is overpowered
ICC weapons seem very weak compared to there counterparts why is that?
Why do torpedos have such alimited range its space just kick it though the tube and it will go till it hits something or plantary gravity takes it?
lack of infinite processing power
Burning effect like plasma coating the hull of the ship melting it?
yes?
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[ This Message was edited by: Doran on 2014-04-09 10:52 ]
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DeafstikX Commander
Joined: April 02, 2014 Posts: 6
| Posted: 2014-04-09 11:40  
Well I should make some more difficult questions and word them better and label it better but yeah I have never seen Military AI faction ships for ICC but I have for Kluth I don't venture into the barren wasteland of UGTO space much so I haven't seen any AI fleets there. What did you mean by Proccessing power for the question about weaker ICC weapons? Also if the devs are really appeasing the player base to that extent I can see why this game is not as popular as it should be; system failures and ships that specialize in certain warfare parts, like anti-warp, should be basics. I like this game I really do and so does my friend but he couldn't play it by himself, unlike me he is not persistent enough to grind through the ships Also the players can sometimes be ***hats just becuase we only have the abbility to take out maybe one dreadnought with our destroyer and cruiser combo (I have hte light cruiser only though he usually brings a Patrol Destroyer) but as we can repel their ships they come back all in dreads or a station we simple are just hilariously out gunned I would be ok with "oh they are attacking our Siege cruisers lets go back and bring out a cruiser or two maybe a dread" I mean yeah I guess you have the option to just bring out your biggest and baddest gun but we just couldn't play I mean stones versus Kevlar maybe a limiter on what ships you can bring out I guess what I am trying to get to is that the community is cool the game is super but wiht the lack of lower ship abilities new player can easliy be disuaded from playing
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