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[FAQ
Forum Index » » Tactics & New Players » » How to bomb in 1.500
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 Author How to bomb in 1.500
DarkSpin
Captain
Sanity Assassins


Joined: August 03, 2005
Posts: 651
From: Somewhere in the USA
Posted: 2008-10-20 17:51   
How to bomb.... In 1.500 there has been many changes to how bombing works. The bombing radious is much smaller than it was in previous versions. To kill infantry you need to click and bomb the square underneath the infantry that is on the planet otherwize the blast radious will not reach the infantry to kill them.

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Little Pet Slinki
Admiral

Joined: April 16, 2006
Posts: 836
From: United Kingdom, South West.
Posted: 2008-10-20 18:51   
Well...

If you want to make a more effective post, I suggest really going indepth, about angle, what parts of the planet to hit, What structures in what position and when to hit or not to hit them.

Maybe some screenshots, Diagrams and such? And even some Damage calculations would be kind of nice, maybe the minimum amount of bombs for an effective hit and so forth?

Try again..
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Julian Delphiki
Fleet Admiral

Joined: June 19, 2002
Posts: 171
Posted: 2008-10-20 19:00   
-Infantry within the blast radius take 2 bombs to fully kill.
-Use the scanner and start your bomb run about 1700 out on a defended planet, use about 2 neutrons per square of infantry
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Sixkiller
Marshal
Courageous Elite Commandos


Joined: May 11, 2005
Posts: 1786
From: Netherlands
Posted: 2008-10-21 06:06   
how about stating what the blast radius is to then
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Julian Delphiki
Fleet Admiral

Joined: June 19, 2002
Posts: 171
Posted: 2008-10-21 08:51   
Im just adding small parts for forfax to write the actual thing or whoever will..

Heard its 12gu, but not certain so dont want to say.. Just know that they generally dont do damage past their square.
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Eledore Massis [R33]
Grand Admiral
Templar Knights


Joined: May 26, 2002
Posts: 2695
From: tsohlacoLocalhost
Posted: 2008-10-21 13:04   
Quote:
Dev Log:
- Bomb explosion radius now clamped to 12gu, preventing bombs from wiping an entire planet.


So i bet for all Level bombs. only do damage on the hex your targeting, mostly because planets are increased in size. They might want to crank it up a bit so it does some damage to the nearby buildings.

But to the the primary question, Bomb like its 1,480.
I'm currently rying to find a old bombing guide of that time, when i find it ill post it in here.
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Supertrooper
Marshal
Pitch Black


Joined: March 18, 2004
Posts: 1895
From: Maryland, U.S.A
Posted: 2008-10-21 14:21   
I laugh.


I'll write up a bombing guide sometime later.
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$yTHe {C?}
Grand Admiral
Sundered Weimeriners


Joined: September 29, 2002
Posts: 1292
From: Arlington, VA
Posted: 2008-10-21 14:23   
1. Turn on Scanner.
2. Target item on planet surface
3. Fly at planet and mash B
4. ???
5. Profit!
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Gejaheline
Fleet Admiral
Galactic Navy


Joined: March 19, 2005
Posts: 1127
From: UGTO MUNIN HQ, Mars
Posted: 2008-10-21 15:07   
Quote:

On 2008-10-21 14:23, $yTHe {C?} wrote:
1. Turn on Scanner.
2. Target item on planet surface
3. Fly at planet and mash B
4. ???
5. Profit!




QFT.

Yeah, it's basically selecting what you want to kill and dumping bombs on it until it stops moving. You'll definitely need a supply ship, and you'll probably want to find some critical part of the infrastructure that isn't well-defended. Once you've taken down their power/tech, the def bases will stop working and you can go after the juicy infantry.
As an aside, B-27s and other strike bombers are surprisingly awesome at killing both buildings and stacks of infantry, provided there isn't too much PD. I'd much prefer a squadron of bombers over several salvoes of bombs, provided you're not too worried about messing the place up a bit.
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seniorcheifroach
Cadet

Joined: October 21, 2008
Posts: 5
Posted: 2008-11-08 15:06   
every time i try to bomb my missils dont go and bomb the place
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Coeus {NCX-Charger}
Admiral, I can't read,
Sundered Weimeriners


Joined: February 16, 2004
Posts: 3635
From: South Philly
Posted: 2008-11-08 15:17   
Missiles don't do damage to planetary structures (except for Planetary Siege Missiles obviously enough), only bombs do.
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seniorcheifroach
Cadet

Joined: October 21, 2008
Posts: 5
Posted: 2008-11-08 15:29   
an i used the bomber ship u first get and the bombs never make it down to the planet
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Gejaheline
Fleet Admiral
Galactic Navy


Joined: March 19, 2005
Posts: 1127
From: UGTO MUNIN HQ, Mars
Posted: 2008-11-08 18:56   
Quote:

On 2008-11-08 15:29, seniorcheifroach wrote:
an i used the bomber ship u first get and the bombs never make it down to the planet



Well, the planets are obviously fairly highly motivated to defend themselves. You might have to find some allies in order to overwhelm the enemy defences.
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Bryghtblade
Vice Admiral

Joined: January 29, 2007
Posts: 22
Posted: 2009-01-01 08:23   
I have found using a bomber corv or frig(fri better,twice as many bombs) fitted with an ecm will let you get in real close to an enemy planet (with out scanners on it) and basically remain invisible to the defenses .Move slowly in orbit (with ecm running) so your signature dosn't climb above 0.0.Your first target should be a tech station or such to drop their tech levels so their defenses stations stop working. If your bombs are being shot down by pd try moving to a target not so well defend and/or drop one bomb at a time but with the next bomb being discharged when the 1st bomb reload cycle is half way finished.If you're lucky one bomb in 2/3 will get through.Also make sure your nearly directly above your target for max damage.Then go for the troops,again be directly above them and aim at the diamond the troops are directly on or you wont get a hit,if you have a stack of troops,make sure you aim at the bottom one.troops take two bombs to kill one unit.also carry some troops of your own in your cargo bays,as soon as you've killed the last enemy troops drop yours and lo! the planet is yours!
THe closer you get = less time bomb is exposed to pd defense BUT!
A note of caution, there is a minimum distance at which you can drop bombs( i cant remember now how close you can get lol but it might be 130 au)

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Coeus
Grand Admiral
Sundered Weimeriners


Joined: March 22, 2006
Posts: 2815
From: Philly
Posted: 2009-01-01 12:07   
100gu from the planet surface is minimum distance. A little trick - if you have the area blanketed with enough ECM and fire your bombs at least 300gu from the nearest defense base, as long as that bomb is under ECM coverage the def bases won't fire at it - they can detect a bomb the instant it is fired (so if its inside 300gu & in their beam range they'll target it) but once ECM overtakes that & it's signature drops it should be good.

If the planet has multiple sensors it will take quite a few ships with ECM coverage to compensate.
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