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[FAQ
Forum Index » » DarkSpace Events » » Event Planning: Tag Team Battle arena
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 Author Event Planning: Tag Team Battle arena
JBud
Marshal

Joined: February 26, 2008
Posts: 1900
From: Behind you.
Posted: 2009-05-14 11:48   
Okay here are my thoughts

Tag team 3v3 matches ( 1 player per team fighting at any givin moment )

To tag out a player /yells TAG ( the opponent must cease fire )

The player must then yell who they are tagging with

The other player must enter the arena(applicable if beta is used) and the referee (me or any other event leader) will *ding the bell* by yelling RESUME MATCH - if beta is not used an area will be designated within the metaverse before the event is posted.

Each match has a time limit of 20 minutes to be devided in 4 rounds of 5 minutes

match winners will be determined by total score givin by judges

rounds will be judged by 3 or more judges (to be a judge sign up below)

will be devided between two days on a weekend

Each team will face eachother
for example if 6 teams are signed up the matches will be as followed
DAY ONE
1v2
2v3
3v4
4v5
5v6
1v3
2v4
DAY TWO
3v5
4v6
1v4
2v5
3v6
1v5
2v6
1v6


Judges will give a score from 1.0 - 10.0 and the average score will be calculated between all matches... the team with the highest score wins..


-MORE INFO TO COME-

post your positive feedback below

[ This Message was edited by: JBud on 2009-05-14 12:13 ]
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Don Nukey of ICC *CO*
Chief Marshal
Interstellar Cultural Confederation United


Chatting in 'DarkSpace English'

Joined: June 05, 2006
Posts: 429
From: Zeebrugge, belgium
Posted: 2009-05-14 11:54   
this sounds fun
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tucker32
Fleet Admiral

Joined: February 16, 2009
Posts: 142
From: deep jungle of vargo
Posted: 2009-05-14 12:46   
but way to complicated i mean how long can they wait before saying taga again lol someone would shout it every 10 secs
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JBud
Marshal

Joined: February 26, 2008
Posts: 1900
From: Behind you.
Posted: 2009-05-14 12:51   
obviously excessive tagging wouldn't be alowed
I haven't really included any of the rules yet just the basic structure of the event
[ This Message was edited by: JBud on 2009-05-14 12:52 ]
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tucker32
Fleet Admiral

Joined: February 16, 2009
Posts: 142
From: deep jungle of vargo
Posted: 2009-05-14 13:07   
k ill wait to be a critic when u post the rules lol
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$yTHe {C?}
Grand Admiral
Sundered Weimeriners


Joined: September 29, 2002
Posts: 1292
From: Arlington, VA
Posted: 2009-05-14 17:58   
Oh hi, I'm a KLuth that just repped to full health whilst my teammate ran around in the arena cloaked.
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JBud
Marshal

Joined: February 26, 2008
Posts: 1900
From: Behind you.
Posted: 2009-05-14 18:23   
No AHRs
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Sens [R33]
Admiral

Joined: September 27, 2008
Posts: 1020
From: Edge of th...
Posted: 2009-05-14 18:45   
Quote:

On 2009-05-14 11:48, JBud wrote:
Okay here are my thoughts

Tag team 3v3 matches ( 1 player per team fighting at any given moment )

To tag out a player /yells TAG,followed by their tagged partner's name( the opponent must cease fire during this time)


The other player must enter the arena(applicable if beta is used) and the referee (me or any other event leader) will *ding the bell* by yelling RESUME MATCH - if beta is not used an area will be designated within the metaverse before the event is posted.

Each match has a time limit of 20 minutes to be divided in 4 rounds of 5 minutes.

Match winners will be determined by total score given by judges.

Rounds will be judged by 3 or more judges (to be a judge sign up below).

-will be divided between two days on a weekend

Each team will face each other team once.
For example if 6 teams are signed up the matches will be as followed:
DAY ONE
1v2
2v3
3v4
4v5
5v6
1v3
2v4
DAY TWO
3v5
4v6
1v4
2v5
3v6
1v5
2v6
1v6


Judges will give a score from 0.0 - 10.0 and the average score will be calculated between all matches... the team with the highest score wins..determined by what?


-MORE INFO TO COME-

Post your feedback below, thankyou for reading.

[ This Message was edited by: JBud on 2009-05-14 12:13 ]



fix't

There were a couple grammar, spelling, and stylistic errors.
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  Email Sens [R33]
JBud
Marshal

Joined: February 26, 2008
Posts: 1900
From: Behind you.
Posted: 2009-05-14 18:53   
Sensitivity, while I appriciate that I can use you as a grammer/spellcheck it would be better to wait for me to get through a few edits I haven't even got the rough draft started yet just the concept typed up....

So, as I edit this, feel free to keep fixing it. But I would save my fingers til later if I were you.
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Sens [R33]
Admiral

Joined: September 27, 2008
Posts: 1020
From: Edge of th...
Posted: 2009-05-14 18:57   
Okay here are my thoughts

Tag team 3v3 matches (1 player per team fighting at any given moment)

To tag out a player /yells TAG, followed by their tagged partner's name (the opponent must cease fire during this time)


The other player must enter the arena (applicable if beta is used) and the referee (me or any other event leader) will *ding the bell* by yelling RESUME MATCH - if beta is not used an area will be designated within the met averse before the event is posted.

Each match has a time limit of 20 minutes to be divided in 4 rounds of 5 minutes.

Total score given by judges will determine match winners.

Rounds will be judged by 3 or more judges (to be a judge sign up below).

-Will be divided between two days on a weekend

each team will face each other team once.
For example if 6 teams are signed up the matches will be as followed:
DAY ONE
1v2
2v3
3v4
4v5
5v6
1v3
2v4
DAY TWO
3v5
4v6
1v4
2v5
3v6
1v5
2v6
1v6


Judges will give a score from 0.0 - 10.0 and the average score will be calculated between all matches... the team with the highest score wins..determined by what?


-MORE INFO TO COME-

Post your feedback below, thank you for reading.

this is what spellcheck returns
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Founder and former Club chair of the Shigernafy Fan Club
Co-founder of the Doran Judication Comittee


  Email Sens [R33]
Pakhos[+R]
Chief Marshal
Pitch Black


Joined: May 31, 2002
Posts: 1352
From: Clean room lab
Posted: 2009-05-15 00:02   
Quote:

On 2009-05-14 18:23, JBud wrote:
No AHRs




?
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DarkScorpion
Marshal
Sanity Assassins


Joined: September 14, 2004
Posts: 237
From: London England
Posted: 2009-05-15 05:24   
Quote:

On 2009-05-15 00:02, Pakhos wrote:
Quote:

On 2009-05-14 18:23, JBud wrote:
No AHRs




?


Why even waste you time pakhos, the obvious escapes him yet again
_________________



JBud
Marshal

Joined: February 26, 2008
Posts: 1900
From: Behind you.
Posted: 2009-05-15 08:21   
Auto Hull Repair would make this entire event unfair in K'Luth favor.
Thus AHR banned from the event. Thank you Scythe for pointing it out.
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tucker32
Fleet Admiral

Joined: February 16, 2009
Posts: 142
From: deep jungle of vargo
Posted: 2009-05-15 10:47   
why lol we have to fight and tgheres a time limit i doupt its gonna be any time to repair
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JBud
Marshal

Joined: February 26, 2008
Posts: 1900
From: Behind you.
Posted: 2009-05-16 09:45   
K'Luth repair fast... and chitinus armor is plenty good for a fight just takes out the auto heal factor.
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