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[FAQ
Forum Index » » DarkSpace Events » » Kill the Station, Question
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 Author Kill the Station, Question
Koda
Marshal
Fatal Squadron


Joined: August 29, 2002
Posts: 1384
Posted: 2004-05-26 03:39   
I got Just a Quick question here,

Ok heres my deal, Im not suscribed but id love to participate. I think its a heck of an idea you got going. So my question is two part..1st) will this be takking place in a "Official DS server".. If my crappy memory serves me correctly, If i join in an offical servers (IE: newb) my profile will be bumped down to Midshipman.. but if its a player server it will keep as is?

im willing to take any suggestion besides suscribing, becus faus doesnt allow us to buy weekend passes.


    were 10 bucks a month = .33 cents a day

    id be willing to buy a 2 day subby for a DOLLAR! thats a 33.3333333 cent profit!



_________________






Shigernafy
Admiral

Joined: May 29, 2001
Posts: 5726
From: The Land of Taxation without Representation
Posted: 2004-05-26 04:10   
Its open to unsubscribed accounts, though I don't think we have a server definitively lined up, so its hard to say.

Perhaps some friendly DS person would be willing to donate a coupon? You can always sign up, and if the sub and server don't work out somehow, you can be replaced by an alternate.
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* [S.W]AdmBito @55321 Sent \"I dunno; the French had a few missteps. But they're on the right track, one headbutt at a time.\"

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Pope
Fleet Admiral

Joined: June 11, 2002
Posts: 2449
From: World of tomorrow
Posted: 2004-05-26 04:30   
I've got a question, too.

(From memory - might be wrong)

UGTO Assault Destroyer potential Firepower to bring against the Station:

- 4 SABOT
- 4 F-Torps

UGTO Supply potential Firepower to bring against the Station:
- 2 SABOT

ICC Combat Destryoer potential Firepower to bring against the Station:

- 3 SABOT
- 2 F-Torps

ICC Supply potential Firepower to bring against the Station:
- 1 SABOT




Now, if i read it right, there is an ICC and a UGTO Team, each attacking the same Target, and whoever brings it down first wins.

You tell me who will win

_________________


Shigernafy
Admiral

Joined: May 29, 2001
Posts: 5726
From: The Land of Taxation without Representation
Posted: 2004-05-26 04:34   
That would explain why everyone seems to be heading for UGTO, now doesn't it?
_________________
* [S.W]AdmBito @55321 Sent \"I dunno; the French had a few missteps. But they're on the right track, one headbutt at a time.\"

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Griffinith
2nd Rear Admiral

Joined: January 13, 2003
Posts: 10
Posted: 2004-05-26 04:57   
I'm curious as to the location (map) of this event, as well as some of the specs on the AI station.

What map and what are some of the weapon capabilities of the main target?
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Rocki
Grand Admiral

Joined: August 13, 2002
Posts: 1029
Posted: 2004-05-26 07:36   
The map is a custom one, just the necessary fqcilities for the event.

As for the station specs, those will be a surprise

Team balancing will also be taken care of, trust me
_________________


Depthcharge
Fleet Admiral
Galactic Navy


Joined: December 08, 2002
Posts: 1549
From: DFW, Tx
Posted: 2004-05-26 07:51   
Clarification: There will be two Stations for each team to attack, the first team to kill THEIR station wins.

The station will not be a Stock station
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Koda
Marshal
Fatal Squadron


Joined: August 29, 2002
Posts: 1384
Posted: 2004-05-26 13:08   
@Shig, Thanks for the reply.





Ugto 1/3 odds

ICC 15/1 odds
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Pope
Fleet Admiral

Joined: June 11, 2002
Posts: 2449
From: World of tomorrow
Posted: 2004-05-26 13:19   
I have an idea how ICC ould be able to beat UGTO. Contact me if you wish to play ICC.


_________________


BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2004-05-26 13:20   
woo babeh interest0!
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Meko
Grand Admiral

Joined: March 03, 2004
Posts: 1956
From: Vancouver
Posted: 2004-05-27 21:08   
missle dessey 2 fusions 3 sabots and 2 reactors =)

uglys got no power
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Captain Sternn
Grand Admiral

Joined: March 18, 2004
Posts: 225
Posted: 2004-05-27 21:25   
do you have time to mod the ships and then start or will mod time be included...as in if you mod you are wasting attack time?if you dont have time to mod i suggest using stock ships and sequential sd them grab another and repeat....how many destroyer sd's does it take to kill a station hmmm i wonder

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Shigernafy
Admiral

Joined: May 29, 2001
Posts: 5726
From: The Land of Taxation without Representation
Posted: 2004-05-27 21:27   
I'm thinking we'll give some time at the beginning to mod your ships, have everyone line up at a point, and then fire the starting gun..
_________________
* [S.W]AdmBito @55321 Sent \"I dunno; the French had a few missteps. But they're on the right track, one headbutt at a time.\"

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Grimith
Grand Admiral
Templar Knights


Joined: August 09, 2003
Posts: 836
From: Your local future farm.
Posted: 2004-05-27 23:23   
Quote:

On 2004-05-27 21:25, Captain Stern wrote:
how many destroyer sd's does it take to kill a station hmmm i wonder



~Quite a bit. Trust me on that one.
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Shigernafy
Admiral

Joined: May 29, 2001
Posts: 5726
From: The Land of Taxation without Representation
Posted: 2004-05-28 02:18   
Well, you know they say: it takes a village of destroyers to raze a station...
_________________
* [S.W]AdmBito @55321 Sent \"I dunno; the French had a few missteps. But they're on the right track, one headbutt at a time.\"

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