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Kill the Station, Question |
Koda Marshal Fatal Squadron
Joined: August 29, 2002 Posts: 1384
| Posted: 2004-05-26 03:39  
I got Just a Quick question here,
Ok heres my deal, Im not suscribed but id love to participate. I think its a heck of an idea you got going. So my question is two part..1st) will this be takking place in a "Official DS server".. If my crappy memory serves me correctly, If i join in an offical servers (IE: newb) my profile will be bumped down to Midshipman.. but if its a player server it will keep as is?
im willing to take any suggestion besides suscribing, becus faus doesnt allow us to buy weekend passes.
were 10 bucks a month = .33 cents a day
id be willing to buy a 2 day subby for a DOLLAR! thats a 33.3333333 cent profit!
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Shigernafy Admiral
Joined: May 29, 2001 Posts: 5726 From: The Land of Taxation without Representation
| Posted: 2004-05-26 04:10  
Its open to unsubscribed accounts, though I don't think we have a server definitively lined up, so its hard to say.
Perhaps some friendly DS person would be willing to donate a coupon? You can always sign up, and if the sub and server don't work out somehow, you can be replaced by an alternate.
_________________ * [S.W]AdmBito @55321 Sent \"I dunno; the French had a few missteps. But they're on the right track, one headbutt at a time.\"
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Pope Fleet Admiral
Joined: June 11, 2002 Posts: 2449 From: World of tomorrow
| Posted: 2004-05-26 04:30  
I've got a question, too.
(From memory - might be wrong)
UGTO Assault Destroyer potential Firepower to bring against the Station:
- 4 SABOT
- 4 F-Torps
UGTO Supply potential Firepower to bring against the Station:
- 2 SABOT
ICC Combat Destryoer potential Firepower to bring against the Station:
- 3 SABOT
- 2 F-Torps
ICC Supply potential Firepower to bring against the Station:
- 1 SABOT
Now, if i read it right, there is an ICC and a UGTO Team, each attacking the same Target, and whoever brings it down first wins.
You tell me who will win
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Shigernafy Admiral
Joined: May 29, 2001 Posts: 5726 From: The Land of Taxation without Representation
| Posted: 2004-05-26 04:34  
That would explain why everyone seems to be heading for UGTO, now doesn't it?
_________________ * [S.W]AdmBito @55321 Sent \"I dunno; the French had a few missteps. But they're on the right track, one headbutt at a time.\"
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Griffinith 2nd Rear Admiral
Joined: January 13, 2003 Posts: 10
| Posted: 2004-05-26 04:57  
I'm curious as to the location (map) of this event, as well as some of the specs on the AI station.
What map and what are some of the weapon capabilities of the main target?
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Only member of the fearsome Scouters!
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Rocki Grand Admiral
Joined: August 13, 2002 Posts: 1029
| Posted: 2004-05-26 07:36  
The map is a custom one, just the necessary fqcilities for the event.
As for the station specs, those will be a surprise
Team balancing will also be taken care of, trust me
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Depthcharge Fleet Admiral Galactic Navy
Joined: December 08, 2002 Posts: 1549 From: DFW, Tx
| Posted: 2004-05-26 07:51  
Clarification: There will be two Stations for each team to attack, the first team to kill THEIR station wins.
The station will not be a Stock station
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History Is Written By The Victors
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Koda Marshal Fatal Squadron
Joined: August 29, 2002 Posts: 1384
| Posted: 2004-05-26 13:08  
@Shig, Thanks for the reply.
Ugto 1/3 odds
ICC 15/1 odds
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Pope Fleet Admiral
Joined: June 11, 2002 Posts: 2449 From: World of tomorrow
| Posted: 2004-05-26 13:19  
I have an idea how ICC ould be able to beat UGTO. Contact me if you wish to play ICC.
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2004-05-26 13:20  
woo babeh interest0!
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Meko Grand Admiral
Joined: March 03, 2004 Posts: 1956 From: Vancouver
| Posted: 2004-05-27 21:08  
missle dessey 2 fusions 3 sabots and 2 reactors =)
uglys got no power
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Captain Sternn Grand Admiral
Joined: March 18, 2004 Posts: 225
| Posted: 2004-05-27 21:25  
do you have time to mod the ships and then start or will mod time be included...as in if you mod you are wasting attack time?if you dont have time to mod i suggest using stock ships and sequential sd them grab another and repeat....how many destroyer sd's does it take to kill a station hmmm i wonder
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Shigernafy Admiral
Joined: May 29, 2001 Posts: 5726 From: The Land of Taxation without Representation
| Posted: 2004-05-27 21:27  
I'm thinking we'll give some time at the beginning to mod your ships, have everyone line up at a point, and then fire the starting gun..
_________________ * [S.W]AdmBito @55321 Sent \"I dunno; the French had a few missteps. But they're on the right track, one headbutt at a time.\"
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Grimith Grand Admiral Templar Knights
Joined: August 09, 2003 Posts: 836 From: Your local future farm.
| Posted: 2004-05-27 23:23  
Quote:
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On 2004-05-27 21:25, Captain Stern wrote:
how many destroyer sd's does it take to kill a station hmmm i wonder
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~Quite a bit. Trust me on that one.
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Shigernafy Admiral
Joined: May 29, 2001 Posts: 5726 From: The Land of Taxation without Representation
| Posted: 2004-05-28 02:18  
Well, you know they say: it takes a village of destroyers to raze a station...
_________________ * [S.W]AdmBito @55321 Sent \"I dunno; the French had a few missteps. But they're on the right track, one headbutt at a time.\"
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