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8 of 8 yet only 7 ships in dock? |
Brickstin 1st Rear Admiral
Joined: January 12, 2015 Posts: 11 From: Canada
| Posted: 2015-02-04 06:12  
I don't know what is going on but for some reason.. I have 7 ships in my personal Shipyard.. But when I try to make the 8th one.. it wont let me as it says 8 of 8 built 0 Qued.. WHich makes no sense..
I think this must be a new bug or something.. because this started happening just after a update that happened a few days ago to the client/server. Ever since then I am only able to have 7 ships total now.. not 8.
Has anyone else had this issue?
Edit: And yes.. I used to be able to have up to 8 total ships... Before this update. [ This Message was edited by: Brickstin on 2015-02-04 06:12 ]
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Doran Chief Marshal Galactic Navy
Joined: March 29, 2003 Posts: 4032 From: The Gideon Unit
| Posted: 2015-02-04 08:55  
last update of any substance was over a week ago, and that was just to move some gates around, nothing that shouldve had any effect on storage, even by darkspace standards of "any effect"
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Faustus Marshal Palestar
Joined: May 29, 2001 Posts: 2748 From: Austin, Texas
| Posted: 2015-02-04 09:07  
I'll take a look, it's probably a invalid ship in your storage that's taking up the slot..
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TroyMars Chief Marshal T-Roy! and Friends
Joined: July 05, 2005 Posts: 267
| Posted: 2015-02-04 12:33  
Sometimes I have a ship missing after a disconnect or something. Figure the crew is out joyriding, and they always come back after a quick 5 min logout.
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Faustus Marshal Palestar
Joined: May 29, 2001 Posts: 2748 From: Austin, Texas
| Posted: 2015-02-06 23:17  
So I took a look at your ship storage and couldn't reproduce the problem.. You had 7 ICC ships and 8 UGTO, 0 K'luth... is this correct on that day?
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Brickstin 1st Rear Admiral
Joined: January 12, 2015 Posts: 11 From: Canada
| Posted: 2015-02-13 02:50  
Quote:
On 2015-02-06 23:17, Faustus wrote:
So I took a look at your ship storage and couldn't reproduce the problem.. You had 7 ICC ships and 8 UGTO, 0 K'luth... is this correct on that day?
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Yes you are correct: sorry I never checked this again... I had some things come up.. and i completely forgot about this.. Smeone told me to log in and log out after 2 mins.. and it would fix the Shipyard storage for that player... It seemed to have done the trick.. but why it did that in the first place is beyond me.. There is another strange issue though. which I shall be posting a new thread on it.. as this is an entirely different issue that is affecting gameplay overall.
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Brickstin 1st Rear Admiral
Joined: January 12, 2015 Posts: 11 From: Canada
| Posted: 2015-02-13 02:51  
Quote:
On 2015-02-04 08:55, Doran wrote:
last update of any substance was over a week ago, and that was just to move some gates around, nothing that shouldve had any effect on storage, even by darkspace standards of "any effect"
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oh.. then idk.. it said something about an update.. and it forced me to log out and restart the game.
when I logged back in. that is when I noticed the issue.. So ya idk :l
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TroyMars Chief Marshal T-Roy! and Friends
Joined: July 05, 2005 Posts: 267
| Posted: 2015-02-13 12:37  
Quote:
On 2015-02-13 02:50, Brickstin wrote:
... and i completely forgot about this.. Someone told me to log in and log out after 2 mins.. and it would fix the Shipyard storage...
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It was prolly me. I tell everyone to log out for a few minutes if there's any problem. I almost freaked out the first time the disappearing ship thing happened to me.
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