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DarkSpace - Beta
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[FAQ
Forum Index » » General Support » » bug
 Author bug
IANF
2nd Rear Admiral

Joined: June 19, 2010
Posts: 30
Posted: 2010-10-20 20:49   
i have been experiancing a very annoying bug, i am playing on the scenario: The battle of BD+4344
related planets: Boonie I and Dhao
often when i launch from the shipyard on Boonie I my ship gets destroyed on Dhao right away
_________________
flygons are cool uwu

$yTHe {C?}
Grand Admiral
Sundered Weimeriners


Joined: September 29, 2002
Posts: 1292
From: Arlington, VA
Posted: 2010-10-20 21:40   
Don't build shipyards on Boonie I.

Hope this helps.
_________________


Doran
Chief Marshal
Galactic Navy


Joined: March 29, 2003
Posts: 4032
From: The Gideon Unit
Posted: 2010-10-20 22:35   
addendum to what sythe said, just because you can put a shipyard somewhere, doesnt necessarily mean you should.

and this is less of a bug, than *ahem* poor map design, as it's fully inteneded that if your ship at any point, for any reason, tries to occupy the same space as a planet, the planet wins. but that doesnt mean B1 is getting moved any time soon (or at all).
_________________


Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2010-10-21 01:12   
Easy fix. No need for map changes or anything.
You could simply change just one letter in the planet's name. N to M. No fuss no muss.

Call it Boomie 1. U have been warned.
_________________
... in space, no one can hear you scream.....


IANF
2nd Rear Admiral

Joined: June 19, 2010
Posts: 30
Posted: 2010-10-21 16:55   
wasn't my choice to put the sy there. but i see the answer none the less
_________________
flygons are cool uwu

SpaceAdmiral
Grand Admiral

Joined: May 05, 2010
Posts: 1005
Posted: 2010-10-21 18:03   
if i recall in that cluster it is one of only 2-3 planets with metal :/
_________________


NoBoDx
Grand Admiral

Joined: October 14, 2003
Posts: 784
From: Germany / NRW
Posted: 2010-10-22 04:38   
Quote:

On 2010-10-20 22:35, Doran wrote:
and this is less of a bug, than *ahem* poor map design, as it's fully inteneded that if your ship at any point, for any reason, tries to occupy the same space as a planet, the planet wins.



pft, i have so many defense-enhancements on my ships, ill win against planets =P
_________________
The only good 'ooman is a dead 'ooman. An' da only fing better than a dead 'ooman'z a dyin' 'ooman who tell you where ter find 'is mates.

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