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Scrapping structures of planet before it gets capped |
Draxcyn Grand Admiral Pitch Black
Joined: April 26, 2008 Posts: 46 From: Here.
| Posted: 2010-04-18 02:03  
Ok earlier today got me really pissed it became a tranny rush wars which i may blame ugto team for scrapping structures before the planet was capped.
so is scrapping a planets structures before the is capped allowed?????
seriously if this is allowed im really disappointed of that type of rule then i would scrap the SY and all the structures of the planet of each and every team of each single planet. i dont care if i lose pres to midshipman what happened earlier today was very unfair/frustrating.
not replying to anything...
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Mithrandir Chief Marshal
Joined: October 22, 2001 Posts: 1276
| Posted: 2010-04-18 02:11  
It is allowed. Players lose prestige when doing so, which we consider an adequate trade off for being able to weaken the enemy when they are taking over your planets. It is perfectly reasonable for a retreating army to sabotage or weaken that which is about to be captured, hence our allowing it.
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Nightsabre Marshal
Joined: February 21, 2005 Posts: 66
| Posted: 2010-04-18 02:16  
I dont understand why this is allowed. It should be considered Griefing there for against the ROC. But thats just me and I dont count for anything. [ This Message was edited by: Nightsabre on 2010-04-18 02:16 ]
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Kenny_Naboo Marshal Pitch Black
Joined: January 11, 2010 Posts: 3823 From: LobsterTown
| Posted: 2010-04-18 02:17  
Scorched Earth policy. Raze everything as you retreat. Leave nothing useful behind for your enemy.
I would do that. Makes perfect sense.
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Tael 2nd Rear Admiral Palestar
Joined: July 03, 2002 Posts: 3697 From: San Francisco Bay Area
| Posted: 2010-04-18 02:38  
If you are actively playing on a faction and are loosing the war and know you cant hold or recap your planet, you are permitted to scorch earth the planet while you still hold it, ie you can scrap all the useful structures to deny your enemy use of the planet once they have it.
ie, if you see the enemy come in with 5 transports and drop 50 inf on your planet that only has 10 inf left, you know you cant hope to hold or keep that planet. You also know you have about one minute till the enemy takes possession of that planet. You can scrap structures while taking the points penalty in order to deny the enemy use of your facilities.
This is often done by retreating armys, destroying facilities and assets so they don't fall into enemy hands.
If you log in to the opposing faction solely with the purpose of scrapping or disabling their planets so that you or your friends/team can then just walk in and easily cap the planet, that is grieffing and sabotauging against the RoC.
ie, you use an account and turn off all the structures or remove some and pull off all the infantry and put them somewhere else, then log back in or have your friends come in and then cap the planets.
This is cheating and exploiting and will earn each of the participating party a kick/ban and possible stat reduction.
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Bardiche Chief Marshal
Joined: November 16, 2006 Posts: 1247
| Posted: 2010-04-18 05:16  
Generally I'll turn off all important structures so you lose the full population on a planet, and occasionally I'll remove an Interdictor if the planet is in a strategically uncomfortable position for my team were it in your hands.
General consent is that scrapping planets isn't the most sportsman of strategies, but it is a valid one - nonetheless few players will appreciate needless scrapping of planets.
General rule of thumb is to only scrap planets that have strategic value by way of Massive Depots, Shipyard, Interdictor In Commonly Used Starlanes and It's Just A Damn Chokepoint.
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Kenny_Naboo Marshal Pitch Black
Joined: January 11, 2010 Posts: 3823 From: LobsterTown
| Posted: 2010-04-18 05:41  
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On 2010-04-18 02:38, Tael wrote:
If you are actively playing on a faction and are loosing the war and know you cant hold or recap your planet, you are permitted to scorch earth the planet while you still hold it, ie you can scrap all the useful structures to deny your enemy use of the planet once they have it.
ie, if you see the enemy come in with 5 transports and drop 50 inf on your planet that only has 10 inf left, you know you cant hope to hold or keep that planet. You also know you have about one minute till the enemy takes possession of that planet. You can scrap structures while taking the points penalty in order to deny the enemy use of your facilities.
This is often done by retreating armys, destroying facilities and assets so they don't fall into enemy hands.
If you log in to the opposing faction solely with the purpose of scrapping or disabling their planets so that you or your friends/team can then just walk in and easily cap the planet, that is grieffing and sabotauging against the RoC.
ie, you use an account and turn off all the structures or remove some and pull off all the infantry and put them somewhere else, then log back in or have your friends come in and then cap the planets.
This is cheating and exploiting and will earn each of the participating party a kick/ban and possible stat reduction.
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Yup.
Hit the nail right on the head. The diff between a genuine tactical decision n a griefer.
_________________ ... in space, no one can hear you scream.....
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G.Adm. Kirk Grand Admiral Courageous Elite Commandos
Joined: May 13, 2005 Posts: 91 From: Baton Rouge, LA
| Posted: 2010-04-18 16:32  
I don't like the concept of scrapping- it seems a bit unsportsmanlike, but then again, I don't like anything about how planets are bombed and capped.
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Sputter{TB} Grand Admiral Interstellar Cultural Confederation United
Joined: September 22, 2004 Posts: 109 From: Pennsylvania
| Posted: 2010-04-18 16:43  
yea i don't see any problem with this, i personally don't do it cause i'm greedy and like my pres but people also like to just tranny rush and a lot on mv uggies like to wh fish, so its all part of the game
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Coeus Grand Admiral Sundered Weimeriners
Joined: March 22, 2006 Posts: 2815 From: Philly
| Posted: 2010-04-18 20:13  
Hi. Welcome do Darkspace. You take my planets, I'll boff you in the bum for it!
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James T. Krunk Grand Admiral
Joined: June 06, 2004 Posts: 69 From: Offutt Air force Base, Nebraska
| Posted: 2010-04-18 22:41  
I am really confused where sportsmanship fits into war?
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Glaceon Fleet Admiral
Joined: January 08, 2010 Posts: 141
| Posted: 2010-04-18 23:15  
what about just caping for 5-10 mins scrap everything then pull out????!!!
lol cause that what they did it was annoying
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Kenny_Naboo Marshal Pitch Black
Joined: January 11, 2010 Posts: 3823 From: LobsterTown
| Posted: 2010-04-18 23:21  
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On 2010-04-18 16:32, G.Adm. Kirk wrote:
I don't like the concept of scrapping- it seems a bit unsportsmanlike, but then again, I don't like anything about how planets are bombed and capped.
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Like what Bradbury said below..... Sportsmanship in war?
Unless you gonna pound your enemy down to 5% hull then let him walk off unmolested, yer not making any sense.....
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On 2010-04-18 22:41, Fleet Admiral Bradbury wrote:
I am really confused where sportsmanship fits into war?
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On 2010-04-18 23:15, Mal2103 {R33} wrote:
what about just caping for 5-10 mins scrap everything then pull out????!!!
lol cause that what they did it was annoying
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Then do it back to them.
Besides, they scrap, you get your Construction points when rebuilding. I don't see what's the problem.
Let's try to give the construction industry a little push in this horrible economy....
_________________ ... in space, no one can hear you scream.....
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G.Adm. Kirk Grand Admiral Courageous Elite Commandos
Joined: May 13, 2005 Posts: 91 From: Baton Rouge, LA
| Posted: 2010-04-19 00:12  
This is a video game. The players' attitudes make or break the atmosphere of the game. If I am negatively affected by scrapping, chances are good that I will go play TF2 instead. Just because it "makes sense in a war" doesn't mean that it has a place in a war game
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Kenny_Naboo Marshal Pitch Black
Joined: January 11, 2010 Posts: 3823 From: LobsterTown
| Posted: 2010-04-19 00:23  
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On 2010-04-19 00:12, G.Adm. Kirk wrote:
This is a video game. The players' attitudes make or break the atmosphere of the game. If I am negatively affected by scrapping, chances are good that I will go play TF2 instead. Just because it "makes sense in a war" doesn't mean that it has a place in a war game
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Some ppl seek realism in games. Or as much so.
So I'm supposed to hand my fully built planet to you on a silver platter once your troops land on it?
Negatory. I'll try to save the planet first, and if I'm gonna lose it, I'm gonna raze it. Why give your faction a tactical advantage? Doesn't make sense, does it?
If I raze the planet just before you cap it.... I might have an easier time recapping it.
_________________ ... in space, no one can hear you scream.....
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