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[FAQ
Forum Index » » English (General) » » Eclipse
 Author Eclipse
*Flash*
Chief Marshal

Joined: April 19, 2009
Posts: 291
From: Semi retired after 1.67 !
Posted: 2015-04-09 06:47   
Ive tested the Eclipse today and i noticed something strange , even with negative signature at max speed i could be seen even more then 1k gu. Signature was -10.5. I would like to know and how its working ? I thought that at negative signature we could not see enemy ships and yet we can see them...
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In space , no one can hear you scream!


  Email *Flash*
Incinarator
Chief Marshal

Joined: May 24, 2010
Posts: 237
Posted: 2015-04-09 09:37   
1.701 Release

Visual Detection Changes
- Ships now become more easily visible through ECM as they move faster.
- Scouts
-- Visible at 20 gu when below 5 gu/sec
-- Visible at 140 gu when at full throttle
- Frigates
-- Visible at 60 gu when below 5 gu/sec
-- Visible at 360 gu when at full throttle
- Transports
-- Visible at 60 gu when below 5 gu/sec
-- Visible at 240 gu when at full throttle
- Engineers
-- Visible at 75 gu when below 5 gu/sec
-- Visible at 300 gu when at full throttle
- Supplies
-- Visible at 60 gu when below 5 gu/sec
-- Visible at 300 / 240 / 180 gu (T1 / T2 / T3) when at full throttle
- Destroyers
-- Visible at 90 gu when below 5 gu/sec
-- Visible at 450 gu when at full throttle
- Cruisers
-- Visible at 120 gu when below 5 gu/sec
-- Visible at 480 gu when at full throttle
- Dreadnoughts
-- Visible at 360 gu when below 5 gu/sec
-- Visible at 1080 gu when at full throttle
- Stations
-- Visible at 600 gu at all speeds
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Forger of Destiny
Chief Marshal
We Kick Arse


Joined: October 10, 2009
Posts: 826
Posted: 2015-04-09 09:39   
Detection mechanisms were changed in v1.701.

As per dev log, dreads will be visible atleast upto 360 gu while their speed is between 0 and 5 gu/s. This speed detection distance increases by 72 gu per 1 gu/s of speed above 5 gu/s, to a range of 1080 gu at 15 gu/s speed.

I do not know whether flying at a higher speed with help of speed auras or engine tuner enhancements affects the speed detection distance at maximum speed.


Signature works differently. For a given signature X, regular ships will detect you at 250*X gu and scouts at 500*X. A ship with scanner will detect you at an extra distance of 500*X gu.

So, if your eclipse is at 5 gu/s and has 1 signature, a regular ship will detect it at 360 gu (higher of 250*1 and 360) and a scout with scanner will detect it at 1000 (higher of 1000*1 and 360). An eclipse at 10 gu/s and 2 signature will be seen at 720 gu by a regular ship, and 1500 gu by a regular ship with scanner.


Hope this helps.
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Forging legends and lives outside till naught remains inside.


Hiigaran
Marshal
Sanity Assassins


Joined: July 07, 2007
Posts: 27
Posted: 2015-04-09 09:45   
Quote:
On 2015-04-09 09:37, Incinarator wrote:
1.701 Release

Visual Detection Changes
- Ships now become more easily visible through ECM as they move faster.
- Scouts
-- Visible at 20 gu when below 5 gu/sec
-- Visible at 140 gu when at full throttle
- Frigates
-- Visible at 60 gu when below 5 gu/sec
-- Visible at 360 gu when at full throttle
- Transports
-- Visible at 60 gu when below 5 gu/sec
-- Visible at 240 gu when at full throttle
- Engineers
-- Visible at 75 gu when below 5 gu/sec
-- Visible at 300 gu when at full throttle
- Supplies
-- Visible at 60 gu when below 5 gu/sec
-- Visible at 300 / 240 / 180 gu (T1 / T2 / T3) when at full throttle
- Destroyers
-- Visible at 90 gu when below 5 gu/sec
-- Visible at 450 gu when at full throttle
- Cruisers
-- Visible at 120 gu when below 5 gu/sec
-- Visible at 480 gu when at full throttle
- Dreadnoughts
-- Visible at 360 gu when below 5 gu/sec
-- Visible at 1080 gu when at full throttle
- Stations
-- Visible at 600 gu at all speeds




Well that explanes a lot. I've been experiencing the same scenario with a cruiser bomber.
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