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sorry, but it's a distinct advantage |
mousey Chief Marshal
Joined: July 21, 2004 Posts: 73 From: Singapore
| Posted: 2013-11-15 11:06  
The kluth have a distinct advantage when it comes to the use of wh devices for teleporting enemys out, they cloak, close in, uncloak, open wh, transfer enemy to their turfs, without having to use their jumpdrive yet.
Whereas for ICC or the UGTO, it's either u jump in or speed up to the enemy, to do that.
Maybe a delay mechanism for this shortfall can be work out? wahaha.
i believe the kluth would love this idea.
Tks. [ This Message was edited by: Doran on 2014-01-04 17:36 ]
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DiepLuc Chief Marshal
Joined: March 23, 2010 Posts: 1187
| Posted: 2013-11-15 11:40  
Command dread is the only one performs this act. This could be solved by removing WH from command dread.
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Bardiche Chief Marshal
Joined: November 16, 2006 Posts: 1247
| Posted: 2013-11-15 12:56  
Quote:
On 2013-11-15 11:40, DiepLuc wrote:
Command dread is the only one performs this act. This could be solved by removing WH from command dread.
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Command Cruiser as well, you know.
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Azreal Chief Marshal
Joined: March 14, 2004 Posts: 2816 From: United State of Texas, Houston
| Posted: 2013-11-15 13:08  
ECM and the current EWAR schemes make 99.999999999% bitches about doing something under cloak irrelevant.
Thank You
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Borgie Chief Marshal Pitch Black
Joined: August 15, 2005 Posts: 2256 From: close by
| Posted: 2013-11-15 14:40  
Quote:
On 2013-11-15 13:08, Azreal wrote:
ECM and the current EWAR schemes make 99.999999999% bitches about doing something under cloak irrelevant.
Thank You
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agreed 100%
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-xTc- ExisT Chief Marshal Army Of Darkness
Joined: March 20, 2010 Posts: 534 From: Red Lobster
| Posted: 2013-11-15 16:18  
Quote:
On 2013-11-15 13:08, Azreal wrote:
ECM and the current EWAR schemes make 99.999999999% bitches about doing something under cloak irrelevant.
Thank You
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Hoomans can do it under ewar too without their energy disappearing in 15 seconds!
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Fluttershy Fleet Admiral
Joined: September 24, 2011 Posts: 778 From: Fluttershy
| Posted: 2013-11-15 17:42  
K'Luth can run counter-ECM under cloak.
Uncloaked but negative sig ships have a minimum detection range and are visible before they can be selected.
If K'Luth don't like being drained of energy in 15 seconds, just use OP ECM maulers to accompany your dreads and cruisers.
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Iwancoppa Fleet Admiral
Joined: November 15, 2008 Posts: 709
| Posted: 2013-11-15 18:01  
While it is an advantage, if you play the bluff and go all in, you'll do just fine on the other side.
Or, you know...
Don't camp around in stations!
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Ravendark Marshal Sanity Assassins
Joined: July 01, 2010 Posts: 443
| Posted: 2013-11-15 19:02  
did i displace people too much? well im not stopping. by flying that ex-dico cruiser im not very usefull combat wise. WH can be used every 5min. so what am i supposed to do next 5 min with rest of enemies? hm? using command dread is like driving a huge tanker. it may be easier for kluth a bit but still energy is usualy critical. never left much to fight with. well wiht icc and ugto they dont loose energy by moving. yes they might get shot at but can take some punishment and can fight back.
still putting someone out of its place (at least for a minute, since they all come back) is fun
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Maroc Marshal *Renegade Space Marines*
Joined: August 14, 2008 Posts: 31 From: Lithuania
| Posted: 2013-11-16 07:41  
My opinion: everything is fair and square. Its just annoying and such stuff usualy makes some people to flame and results in such posts. And even if luth succeeds to do such a think he might pay the price himself.
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Azreal Chief Marshal
Joined: March 14, 2004 Posts: 2816 From: United State of Texas, Houston
| Posted: 2013-11-16 08:03  
Um, he has a wh device and an HMA himself. He's not left helpless.
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DiepLuc Chief Marshal
Joined: March 23, 2010 Posts: 1187
| Posted: 2013-11-16 11:13  
I think, in most cases the one who under the assualt will jump away or simply go back to the WH. Unless it's a station.
Somehow I think the distance between the WH and the object coming out from it should be closer.
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wolf420 Grand Admiral
Joined: April 28, 2010 Posts: 13
| Posted: 2014-01-03 00:36  
Quote:
On 2013-11-15 11:06, mousey wrote:
The crooks have a distinct advantage when it comes to the use of wh devices for teleporting enemys out, they cloak, close in, uncloak, open wh, transfer enemy to their turfs, without having to use their jumpdrive yet.
Whereas for ICC or the uglys, it's either u jump in or speed up to the enemy, to do that.
Maybe a delay mechanism for this shortfall can be work out? wahaha.
i believe the crooks would love this idea.
Tks.
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well tbh as i have been wh'd twice into the middle of nowhere 150k gu from any planet or combat whing other players to remove them form combat hapens way to often and is overly abused regaurdles of faction the using such a tactic should not be alloud and should be considerd an exploite
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Botoru Grand Admiral
Joined: January 25, 2011 Posts: 84 From: England
| Posted: 2014-01-04 15:52  
Quote:
On 2014-01-03 00:36, wolf420 The Imperial King Of Arms wrote:
Quote:
On 2013-11-15 11:06, mousey wrote:
The crooks have a distinct advantage when it comes to the use of wh devices for teleporting enemys out, they cloak, close in, uncloak, open wh, transfer enemy to their turfs, without having to use their jumpdrive yet.
Whereas for ICC or the uglys, it's either u jump in or speed up to the enemy, to do that.
Maybe a delay mechanism for this shortfall can be work out? wahaha.
i believe the crooks would love this idea.
Tks.
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well tbh as i have been wh'd twice into the middle of nowhere 150k gu from any planet or combat whing other players to remove them form combat hapens way to often and is overly abused regaurdles of faction the using such a tactic should not be alloud and should be considerd an exploite
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but then again i guess sometimes it may seem unfair but you gotta live with it. i mean, there will be alot of ways to exploite stuff and sometimes its just ur unlucky. and if it does need to be remoed then put a decent delay or sth
[ This Message was edited by: Admiral Sideswipe {Elite Firebolt} on 2014-01-04 15:55 ]
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Iwancoppa Fleet Admiral
Joined: November 15, 2008 Posts: 709
| Posted: 2014-01-04 19:11  
Woo ressurected thread ~.~
Anyway, this really isn't an issue.
If you've been WH dunked, you probably deserve it for sitting perfectly still.
WHs are not even accurate, it's not like your landing right ontop of 100 siphons
If they can WH you away, *shock horror* friendlies are in range to drop you a return WH!
If it's only one or two pukesters on the other side, crash on them and have a field day.
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