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DarkSpace - Beta
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[FAQ
Forum Index » » English (General) » » Intensively crucial and ultimately divine change finally implemented in beta
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 Author Intensively crucial and ultimately divine change finally implemented in beta
DiepLuc
Chief Marshal

Joined: March 23, 2010
Posts: 1187
Posted: 2013-06-07 12:27   
- Players now have faction independant ship storage.

24 garage slots in 1.7. Holy developement!

My biggest appreciation to Fautus and Pantheon. I also thank a lot to the rest of the staff to work hard to implement incredible feature.

Oh, and shall we able to play as Pirate after this joyful feature?

Upon the coming of this feature, I believe fleet will change to adapt as well. Maybe it won't tie to a certain faction nor fleet players will have 24 slots of the fleet faction.
[ This Message was edited by: DiepLuc on 2013-06-07 12:42 ]
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Talien
Marshal
Templar Knights


Joined: May 11, 2010
Posts: 2044
From: Michigan
Posted: 2013-06-07 12:37   
I suspect we'll be seeing more unfleeted players now.
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The Fridge
Chief Marshal
Templar Knights


Joined: December 13, 2008
Posts: 559
From: In Your Fridge, Eating your Foods.
Posted: 2013-06-07 13:41   
Like that guy ^
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Pantheon
Marshal
Palestar


Joined: May 29, 2001
Posts: 1789
Posted: 2013-06-07 16:45   
You are very welcome. Honestly, this change was a rather easy one. I had originally intended to save out separate user storage files for each faction, but decided it best to just filter it out via the interface. Your storage is completely unified, but the interface will only display and count ships that match your faction id.

We're all working very hard on 1.7 (Jim and Walrus especially, words cannot describe how much work these guys are doing with layouts - it can be very tedious and repetitive). Kenny too, some of the models he's coming out with are utterly fantastic, and due to some alpha channel issues which we have only just resolved for the most part, you haven't seen any of them yet.
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-xTc- ExisT
Chief Marshal
Army Of Darkness


Joined: March 20, 2010
Posts: 534
From: Red Lobster
Posted: 2013-06-07 17:38   
Keep up the great work guys.
Can't wait for 1.7!
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Fluttershy
Fleet Admiral

Joined: September 24, 2011
Posts: 778
From: Fluttershy
Posted: 2013-06-08 10:00   
Hmm... Do you suppose that fleeted players could have additional storage space for their faction? Maybe a fleet upgrade which can be bought that does this?

When you join a fleet you're stuck on that faction, so having the ability to get more space specifically for that faction which you are dedicated to would seem fair.

Not sure how to handle the removal of someone from a faction, maybe disallow ships from being launched until they delete all the extras?
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Achilles Lord of the Myrmidon
Grand Admiral
The Myrmidon Legion


Joined: December 15, 2009
Posts: 327
Posted: 2013-06-08 10:09   
YAYAYAYAY

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Guyton (Angel of Death)
Marshal

Joined: January 25, 2004
Posts: 706
Posted: 2013-06-08 10:21   
I could've used those 24 slots when I had my EAD with all K'luth tech heh!
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DiepLuc
Chief Marshal

Joined: March 23, 2010
Posts: 1187
Posted: 2013-06-08 11:10   
Do subscribers have 12 x 3 = 36 ships in total?
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Chewy Squirrel
Chief Marshal

Joined: January 27, 2003
Posts: 304
From: NYC
Posted: 2013-06-08 18:33   
Seems like now we need some sort of perk for fleeted players who are in essence giving up 24 ship slots.

Maybe something related to fleet levels?
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Pantheon
Marshal
Palestar


Joined: May 29, 2001
Posts: 1789
Posted: 2013-06-08 19:37   
Quote:
On 2013-06-08 18:33, Chewy Squirrel wrote:
Seems like now we need some sort of perk for fleeted players who are in essence giving up 24 ship slots.

Maybe something related to fleet levels?



People always find some way to complain, haha.

One step at a time.
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Borgie
Chief Marshal
Pitch Black


Joined: August 15, 2005
Posts: 2256
From: close by
Posted: 2013-06-08 20:15   
i'll be happy with an extra 4 slots
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Chewy Squirrel
Chief Marshal

Joined: January 27, 2003
Posts: 304
From: NYC
Posted: 2013-06-08 23:02   
Quote:
On 2013-06-08 19:37, Pantheon wrote:
Quote:
On 2013-06-08 18:33, Chewy Squirrel wrote:
Seems like now we need some sort of perk for fleeted players who are in essence giving up 24 ship slots.

Maybe something related to fleet levels?



People always find some way to complain, haha.

One step at a time.



Haha sorry Jack, I didn't mean for it to sound like a complaint- just an observation. I appreciate everything you do for this game.
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-Daedalus-
Grand Admiral

Joined: September 26, 2006
Posts: 549
Posted: 2013-06-09 00:24   
Fleetless is the way to go. Fleets are filled with old peoples who think they are special and can boss people around.
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Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2013-06-09 02:57   
Quote:
On 2013-06-09 00:24, -Daedalus- wrote:
Fleetless is the way to go. Fleets are filled with old peoples who think they are special and can boss people around.







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