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Darkspace 1.6.7.4 |
[-clamup1995-] Marshal
Joined: March 24, 2009 Posts: 125 From: Colony Hub, Sag Hothha
| Posted: 2012-08-02 23:35  
when will the whole update be done and sent out? an approx date? month? Year?
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Deth *CO2* Chief Marshal Army Of Darkness
Joined: March 22, 2010 Posts: 193
| Posted: 2012-08-02 23:40  
Two Weeks ™
[ This Message was edited by: Deth on 2012-08-02 23:40 ]
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Borgie Chief Marshal Pitch Black
Joined: August 15, 2005 Posts: 2256 From: close by
| Posted: 2012-08-03 05:32  
jack hinted that he might be droping it this weekend but the new torps, and command auras maybe pushed back
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Forger of Destiny Chief Marshal We Kick Arse
Joined: October 10, 2009 Posts: 826
| Posted: 2012-08-03 05:59  
this is fanart4...um....right?
_________________ Forging legends and lives outside till naught remains inside.
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[ML]RogueAvengerTTV Marshal
Joined: September 11, 2010 Posts: 300 From: England
| Posted: 2012-08-03 09:31  
How to wait:
Dig a hole, sit in said hole, come out to find the world a barren wasteland, still no release. return to hole
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Pantheon Marshal Palestar
Joined: May 29, 2001 Posts: 1789
| Posted: 2012-08-03 10:12  
We'll hopefully be releasing some sort of patch this weekend. It might not have the auras, new torpedoes, or defence changes, as we haven't had enough feedback on these particular things to deem them ready to release.
We do have some important backend fixes for server issues and other misc stuff though, which you can see in the Development Log.
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Mylith Grand Admiral Faster than Light
Joined: July 19, 2011 Posts: 507 From: Hivarin, CD+36*15693
| Posted: 2012-08-03 14:51  
Quote:
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On 2012-08-03 10:12, Pantheon wrote:
We'll hopefully be releasing some sort of patch this weekend. It might not have the auras, new torpedoes, or defence changes, as we haven't had enough feedback on these particular things to deem them ready to release.
We do have some important backend fixes for server issues and other misc stuff though, which you can see in the Development Log.
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So the ICC shield buff is dead?
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Pantheon Marshal Palestar
Joined: May 29, 2001 Posts: 1789
| Posted: 2012-08-03 15:17  
I don't even remotely understand how you made that conclusion from anything said in this thread.
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Mylith Grand Admiral Faster than Light
Joined: July 19, 2011 Posts: 507 From: Hivarin, CD+36*15693
| Posted: 2012-08-03 15:34  
Quote:
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On 2012-08-03 15:17, Pantheon wrote:
I don't even remotely understand how you made that conclusion from anything said in this thread.
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Quote:
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On 2012-08-03 10:12, Pantheon wrote:
It might not have the auras, new torpedoes, or defence changes,
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Most postponed things are pretty much dead when they get postponed.
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Pantheon Marshal Palestar
Joined: May 29, 2001 Posts: 1789
| Posted: 2012-08-03 15:56  
I don't think that word means what you think it does.
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Mylith Grand Admiral Faster than Light
Joined: July 19, 2011 Posts: 507 From: Hivarin, CD+36*15693
| Posted: 2012-08-03 17:55  
Quote:
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On 2012-08-03 15:56, Pantheon wrote:
I don't think that word means what you think it does.
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Can you clarify?
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Bardiche Chief Marshal
Joined: November 16, 2006 Posts: 1247
| Posted: 2012-08-03 18:10  
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On 2012-08-03 17:55, Persistance *CO* wrote:
Quote:
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On 2012-08-03 15:56, Pantheon wrote:
I don't think that word means what you think it does.
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Can you clarify?
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Do you honestly not understand the word "postpone"?
It means we're delaying their release until later. Delay and cancel are not synonyms. Claiming that "postponed things get cancelled" is without basis. [ This Message was edited by: Bardiche on 2012-08-03 18:26 ]
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-Daedalus- Grand Admiral
Joined: September 26, 2006 Posts: 549
| Posted: 2012-08-03 18:13  
Quote:
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On 2012-08-03 10:12, Pantheon wrote:
We'll hopefully be releasing some sort of patch this weekend. It might not have the auras, new torpedoes, or defence changes, as we haven't had enough feedback on these particular things to deem them ready to release.
We do have some important backend fixes for server issues and other misc stuff though, which you can see in the Development Log.
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Can anything be done to make platforms a little more useful in the game? Even increasing the number you can have may help. That would balance out that they are too easy to kill and the weapon plats forget to fire.
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Talien Marshal Templar Knights
Joined: May 11, 2010 Posts: 2044 From: Michigan
| Posted: 2012-08-03 18:47  
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On 2012-08-03 14:51, Persistance *CO* wrote:
So the ICC shield buff is dead?
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Except it's not a buff. Shields being remade in the image of UGTO style armor is in no way a good thing.
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Borgie Chief Marshal Pitch Black
Joined: August 15, 2005 Posts: 2256 From: close by
| Posted: 2012-08-03 19:01  
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On 2012-08-03 18:13, -Daedalus- wrote:
Can anything be done to make platforms a little more useful in the game? Even increasing the number you can have may help. That would balance out that they are too easy to kill and the weapon plats forget to fire.
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there wa a limit put on plats so players couldn;t exploit esay build points, and to cut down on lag issues
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