Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


84% of target met.

Latest Topics

- so i talked with Massi »
- See Commands »
- Now the fun begins »
- Qand answers have returned »
- Call to Arms »
- All Species 8572 Report in »
- hi there »
- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »
- help me »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
11/23/24 +22.1 Hours

Search

Anniversaries

No anniversaries today.

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » English (General) » » Cloak Jump
 Author Cloak Jump
*Nemesis*©
Chief Marshal
*Renegade Space Marines*


Joined: March 05, 2005
Posts: 213
Posted: 2011-05-07 18:17   
This is still possible and widely used, also very easy to do, needs looking into.
_________________


CM7
Midshipman
Faster than Light


Joined: October 15, 2009
Posts: 1812
Posted: 2011-05-07 18:56   
pushing V should stop jump.

that woudl have fixed the first C-jump bug, and never allowed this one to be.

although i must say, whats so wrong with kluth C-jumping?
_________________
Defiance and Opposition, a tribute to teamwork. I will remember always
339,144

Spicker
Chief Marshal

Joined: June 03, 2004
Posts: 177
From: Craiova
Posted: 2011-05-07 19:47   
Quote:

On 2011-05-07 18:17, *Nemesis*© wrote:
This is still possible and widely used, also very easy to do, needs looking into.



teach me pls.
_________________


Delando
Marshal

Joined: May 04, 2007
Posts: 260
Posted: 2011-05-07 20:32   
Nem, i took this very seriously. Took both a dread and a cruise in MV and tried various things. I simply can't see how it's done.

1.) if u press J, going into the count-down alignment, then V, u just cloak and the jump is aborted.

2.) if u try to press V during a jump, it just dosent do anything. V is disabled during jump
3.) while cloaked it's the same, J button is grayed out.
Best i been able to do was jump, the cloak really quick.

The way i figure it, either it's some sort of lag based glich, (like the cloak lag, hate those), that plays the End-Jump graphics late. or it has something to do with the stealth module, which lets u cloak 15% quicker.
the 2nd being less likely, since not that many people use it.

I do get what ur saying, just as u can't fire without decloaking, to jump with outdecloaking would be unfair.

Maybe u should try playing kluth for few days, just to test it out, and ease ur suspicions.
[ This Message was edited by: Delando on 2011-05-07 20:37 ]
_________________


CM7
Midshipman
Faster than Light


Joined: October 15, 2009
Posts: 1812
Posted: 2011-05-07 21:29   
its very real.

i can do it
_________________
Defiance and Opposition, a tribute to teamwork. I will remember always
339,144

SpaceAdmiral
Grand Admiral

Joined: May 05, 2010
Posts: 1005
Posted: 2011-05-07 21:30   
There is a dilemma, not releasing how to do it won't convince many people who believe it can't be done.

Releasing the method will have everyone joining kluth and ninjaing everthing.
_________________


Talien
Marshal
Templar Knights


Joined: May 11, 2010
Posts: 2044
From: Michigan
Posted: 2011-05-07 21:38   
Maybe a stupid question, but did anyone ever consider PMing a dev and explaining how it works to them so they can fix it?
_________________
Adapt or die.

CM7
Midshipman
Faster than Light


Joined: October 15, 2009
Posts: 1812
Posted: 2011-05-07 21:39   
There is no delema. If the devs dont know how to reproduce the bug, they can ask. Ill not be telling anyone other than them.

I dont have to prove it to the community.
_________________
Defiance and Opposition, a tribute to teamwork. I will remember always
339,144

Gejaheline
Fleet Admiral
Galactic Navy


Joined: March 19, 2005
Posts: 1127
From: UGTO MUNIN HQ, Mars
Posted: 2011-05-07 21:47   
This is one reason why the support ticket system was implemented. In order to avoid wasting development time, it would be exceedingly useful if someone submitted a bug report with the "submit ticket" option on the left-hand menu bar with precisely what the problem is and precisely how to reproduce it.

Time spent attempting to reproduce a bug is time spent NOT fixing said bug, so if you know how to do it, let the developers know.

Thank you.
_________________
[Darkspace Moderator] [Galactic Navy Fleet Officer]


Borgie
Chief Marshal
Pitch Black


Joined: August 15, 2005
Posts: 2256
From: close by
Posted: 2011-05-07 22:10   
only thing i can think of is the luth ship jumped with 0 power, and was at one time cloak, to use jump drive the luth ship has to disengage the cloak to jump. it make look like too you that the ship is flickering due to lack of power.

if thats not what your seeing, and your target is gone when you get to roughly wher eyou think he/she is, it could just be that he slipped in to cloak. ecm helps us disappear faster ya know.
_________________


  Email Borgie
BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2011-05-07 22:52   
Submit a Support Ticket with the reproduction steps and we'll get it fixed. Locking this thread to prevent publisiation of this exploit.

Anyone found doing this on purpose will face an immediate ban, as is usual with knowingly exploiting to gain an advantage. If you see anyone jumping cloak, report them immediately.
_________________


Page created in 0.016785 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR