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DarkSpace - Beta
Palestar

[FAQ
Forum Index » » English (General) » » New Dreads
 Author New Dreads
CM7
Midshipman
Faster than Light


Joined: October 15, 2009
Posts: 1812
Posted: 2011-04-30 02:11   
ICC CD = far and away OP.

i can already take the old CD and stand toe to toe with a BD or EAD and win every time. This thing is just wicked!

ICC AD = not sure about this one... not liking the 5 plates of armor rather than 5 sheild generators. Also know that the AD will loose alot of its close in bite, as it looses alot of its lasors. (my ad is beam enhanced). Alas, it has a large number of torps. With the new torp boons, maby its a worthwhile tradeoff.
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Defiance and Opposition, a tribute to teamwork. I will remember always
339,144

*FTL*Soulless
Marshal

Joined: June 25, 2010
Posts: 787
From: Dres-Kona
Posted: 2011-04-30 03:06   
someone made an oops with the CD...Both ICs are for and right fireing

[ This Message was edited by: GA Soulless on 2011-04-30 03:08 ]
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CM7
Midshipman
Faster than Light


Joined: October 15, 2009
Posts: 1812
Posted: 2011-04-30 05:35   
Ya. its officail.

Lets ask for our generator back. Please


-1 fore armor plate
+1 fore sheild generator (active, none of that reactive/aux crap)
-1 ion cannon
+1 heavy beam
-2 torps
+3 light beams

respectivly
[ This Message was edited by: Defiance*XO* on 2011-04-30 05:37 ]
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Defiance and Opposition, a tribute to teamwork. I will remember always
339,144

Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2011-04-30 05:51   
... the frak?

New dread layouts are out?


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Shigernafy
Admiral

Joined: May 29, 2001
Posts: 5726
From: The Land of Taxation without Representation
Posted: 2011-04-30 08:22   
No, they're not. What was posted was a mistake, as I mentioned in chat last night. Ignore whatever you're seeing - they're incomplete.

I'm going to lock this until all the new dreads are in as we intend.
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2011-04-30 08:45   
Beta is built many, many times with different projects being worked on at the same time. So you may end up with some back-end stuff being added to test, just as another developer has started work on other ships. Hence, you end up with things in different states.

Never, ever, take anything in beta as finalised until it is pushed to release, or a senior developer states so.

Also, I have nothing to do with the new ship layouts (as those whome I have deleted the posts of to avoid confusion, stated). Jim Starluck is the man incharge of the ship layouts in beta, so all credit should be aimed towards him. All I do is deal with system designs, general balance tweaks, and input here and there.

Sorry to disapoint, but you'll have to blame someone else for all your hatred needs.
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