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[question] kluth cloak for next version |
NoBoDx Grand Admiral
Joined: October 14, 2003 Posts: 784 From: Germany / NRW
| Posted: 2010-09-16 02:48  
actually two questions:
- is it possible for a gadget to have 2 different cooldowns ?
-- if so, why not keep the 10 / 15 sec cd cloak-time but reduce the de-cloak-cooldown to 1sec or so
- will the delay between de-cloak and fireing changed ? (i think backslash mentioned that it is a bug and the ships should be able to fire in less than a second)
_________________ The only good 'ooman is a dead 'ooman. An' da only fing better than a dead 'ooman'z a dyin' 'ooman who tell you where ter find 'is mates.
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