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Katejina Grand Admiral Galactic Navy
Joined: February 13, 2010 Posts: 73 From: katejina
| Posted: 2010-06-20 12:53  
One thing that ive noticed a lot since I came back is people going into home servers and causing havoc usually without anyone knowing
So I suggest A faction lock to home servers until the faction has no systems in the contested server. It would be more logical and kinda of like back in .483 that it took awhile to get to the factions home planet and you would most likely be noticed before you got there.
This would also help against sabatage in home servers.
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Sops Marshal Galactic Navy
Joined: March 07, 2004 Posts: 490
| Posted: 2010-06-20 13:01  
This hopefully will not be the case once all the servers are placed onto one map.
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-Daedalus- Grand Admiral
Joined: September 26, 2006 Posts: 549
| Posted: 2010-06-20 14:14  
Request Denied.
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Shath Admiral Pitch Black
Joined: July 17, 2007 Posts: 219 From: Portland, OR
| Posted: 2010-06-20 14:29  
but that battle for sol last night was so fun
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Lark of Serenity Grand Admiral Raven Warriors
Joined: June 02, 2002 Posts: 2516
| Posted: 2010-06-20 14:34  
servers > lacerta > planets owned by faction
2 seconds to find out if youre under attack or not. also why UGTO telling us cass was being invaded was hilarious.
_________________ Admiral Larky, The Wolf
Don't play with fire, play with Larky.
Raven Division Command - 1st Division
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2010-06-20 15:28  
Lark, not everyone has the time to sit there and F5 every 3 seconds to see if their home planets are being attacked. Due to AI, it's also not entirely reliable. Try to keep these things in mind.
@OP, this will be negated when the servers become linked and we all see a single map.
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Talien Marshal Templar Knights
Joined: May 11, 2010 Posts: 2044 From: Michigan
| Posted: 2010-06-20 16:10  
Keep in mind that when Cassiopeia actually WAS attacked last week people showed up to stop it before too long. It really is all about occasionally looking at the serverlist when you switch ships, even if you're in another server you can still send a fleet message letting people know that your home system just jumped up a few places on the serverlist.
But honestly I see it as a good thing for factions to have planets in eachother's home systems, it gives newbies some actual combat experience in a place other than scenario where they aren't being rushed or ignored and can actually learn things from people who will take the time to explain it to them. The new faction elites are a nice bonus as well and sometimes have good enhancement drops.
RR is usually good for this too but lately there's hardly ever anyone there.
.....And to be totally honest, there were several neutral planets, one of them that hadn't even been colonized to begin with (yes, it had 0 pop and 1000 resources) and even one that Pirates had captured in Lacerta, along with several that had tech/pop shortages that were pushovers to take, so really we did UGTO a favor when we captured and rebuilt them.
_________________ Adapt or die.
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SpaceAdmiral Grand Admiral
Joined: May 05, 2010 Posts: 1005
| Posted: 2010-06-20 18:16  
And proceeded to scrap them to the stone age when you lost them so we can "mine with the fury of a thousand suns" and "build with the fury of a thousand suns"
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Talien Marshal Templar Knights
Joined: May 11, 2010 Posts: 2044 From: Michigan
| Posted: 2010-06-20 19:13  
I wasn't there for the battle that UGTO retook them so I can't say anything about that, but if it was me I wouldn't have thrown away pres by scrapping structures.
_________________ Adapt or die.
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DiepLuc Chief Marshal
Joined: March 23, 2010 Posts: 1187
| Posted: 2010-06-21 05:16  
Kate, what do you think when all planets in home server are locked by CM?
I've never locked a planet in home server, cause I think it will need modified under different circumstances, by lower rank.
Besides, there must be a place for fresh players to practise. Learning from the mistakes is the best way to remember, right?
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