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Forum Index » » English (General) » » Kaus Borelias
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 Author Kaus Borelias
Pakhos[+R]
Chief Marshal
Pitch Black


Joined: May 31, 2002
Posts: 1352
From: Clean room lab
Posted: 2010-05-05 10:36   


So how about removing Kaus borelias from the metaverse Sag server since it has not use to players or replace it with more planets where we can have more fights?
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Faustus
Marshal
Palestar


Joined: May 29, 2001
Posts: 2748
From: Austin, Texas
Posted: 2010-05-05 11:21   
It should have lots of MI in it.. but someone keeps reducing the AI counts there...

I Agree that it should have a few more planets..
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*Nemesis*©
Chief Marshal
*Renegade Space Marines*


Joined: March 05, 2005
Posts: 213
Posted: 2010-05-05 15:40   
Quote:

On 2010-05-05 11:21, Faustus wrote:
It should have lots of MI in it.. but someone keeps reducing the AI counts there...

I Agree that it should have a few more planets..




Someone as in players killing them or Mods / Devs reducing them?
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Faustus
Marshal
Palestar


Joined: May 29, 2001
Posts: 2748
From: Austin, Texas
Posted: 2010-05-05 17:04   
Developers reducing the counts.. grrrrrrr
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Bardiche
Chief Marshal

Joined: November 16, 2006
Posts: 1247
Posted: 2010-05-05 17:20   
Quote:

On 2010-05-05 17:04, Faustus wrote:
Developers reducing the counts.. grrrrrrr




Those accursed developers standing in the way of our glorious path to JUSTICE!!

Why not add some gas giants and scenery it up a little? A barren here, an asteroid field there, add a nebula or two, touch it up with a glorious few rocks like Phobos and make it a scenic exploration route!

Then plan events there. Yesu.
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The Fridge
Chief Marshal
Templar Knights


Joined: December 13, 2008
Posts: 559
From: In Your Fridge, Eating your Foods.
Posted: 2010-05-05 17:44   


Have them......Killed.
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Starcommander
Marshal

Joined: December 14, 2005
Posts: 579
From: In your base, stealing your cookies
Posted: 2010-05-05 20:55   
we need to put all the planets back form the last planet reduction. Somehow fewer planets is making the game boring with us fighting over the same planets over and over again. More planets and more systems would fix this, like BD getting half of its planets BACK (and maybe a tarren? I know its a crazy thought in letting ICC get a tarren planet in the sag server) and luyten getting some more as well. Overall the Sag server and the rest of the server need more planets in them for a temporary fix until all the servers can be connected together in F2.
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Kestalkayden
Marshal

Joined: June 04, 2005
Posts: 85
Posted: 2010-05-05 21:59   
I did notice a drop when recently coming back, at least in Sag. I know in Proc though, they don't appear to be that great (they often turn into planets or jump right to one of the planets in 'that special' cluster by mode which is capped by a player faction to be killed off by Stations/Long Range dreads orbiting a depot planet for AI points spam fest.

I wouldn't mind more planets again, as less planets (though probably less stress on things) makes things feel a bit more constrained.. which brings into play exactly what star said. I don't know if there are any plans for that anymore or not, in terms of change. I 'think' I remember hearing about merging of maps, but maybe not. lol. I guess I dont mind either way.
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Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2010-05-05 22:54   
Hmm.. Kaus is essentially a useless system... other than being a gateway to Procyon, and a place to farm an MI or 2....



We should make the place enticing yet dangerous. Put in a Terran world or 2, or Ocean... then put out some Longheads, Praetorians and the occasional Node or 2 running around.

That should make living in Kaus Borealis an exciting prospect.
[ This Message was edited by: Kenny_Naboo on 2010-05-05 23:56 ]
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Admiral Uhan
1st Rear Admiral

Joined: May 17, 2010
Posts: 21
From: Right behind you!
Posted: 2010-05-26 08:37   
There should be more plannets in the Kuas System the sag. Because the the systems lone plannet is an ice world scriped to stay as the MI
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Azreal
Chief Marshal

Joined: March 14, 2004
Posts: 2816
From: United State of Texas, Houston
Posted: 2010-05-26 08:42   
Quote:

On 2010-05-05 11:21, Faustus wrote:
It should have lots of MI in it.. but someone keeps reducing the AI counts there...

I Agree that it should have a few more planets..





+1
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Xydes
Grand Admiral

Joined: August 07, 2009
Posts: 276
From: England
Posted: 2010-05-26 13:45   
Bring back Cincinnati!

I loved that system !
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Starcommander
Marshal

Joined: December 14, 2005
Posts: 579
From: In your base, stealing your cookies
Posted: 2010-05-26 13:51   
could we get rid of Luyten and replace it with a smaller verstion of Sag? Would be nice to see the Sag server with its namesake system in it.

I agree, Bring back Cinci no reason for it to be gone and would like to have BD where it used to be as well.
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WH 40k armies, Grey Knights, Dark Angles, Imperial Guard (Vostroyan First Born) and Orks.

There is a thin line between knowing when to give up and when to try harder.

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Lark of Serenity
Grand Admiral
Raven Warriors

Joined: June 02, 2002
Posts: 2516
Posted: 2010-05-26 14:12   
noooo not my luyten!!!
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Shigernafy
Admiral

Joined: May 29, 2001
Posts: 5726
From: The Land of Taxation without Representation
Posted: 2010-05-26 14:17   
I'm trying to redo the MV more than just tweaking a system or two. I'd like to shrink it's overall span a bit but broaden each individual server. My computer is having troubles lately, but I'll see if I can't put together some details on my thoughts for talking over.
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