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[FAQ
Forum Index » » English (General) » » Now that DS is F2P, whats gonna happen to the fleets?
 Author Now that DS is F2P, whats gonna happen to the fleets?
Xydes
Grand Admiral

Joined: August 07, 2009
Posts: 276
From: England
Posted: 2010-03-13 02:50   
I've been thinking, now that DS is F2P, would you be able to join a fleet now or are they still gonna be reserved for subscription? Even though all our flags say SUBSCRIBED. This occured to me after I was checking out the fleets.

-Val
_________________


stewiegriffin97


Joined: February 12, 2010
Posts: 1
Posted: 2010-03-13 03:14   
Well so far it seems that altough DS is F2P now you still need to be subsrcribed because at the moment im not subbed and when i checked the fleets thinking the same thing as you it said that i needed to be subcribed to create a fleet
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2010-03-13 03:54   
Creating and joining fleets requires the [SUBSCRIBED] flag. If you have this (look in the top right hand corner in GCQL), you can create and join fleets .
[ This Message was edited by: BackSlash on 2010-03-13 03:57 ]
_________________


Nat
Marshal

Joined: November 02, 2002
Posts: 306
From: Adelaide, Australia
Posted: 2010-03-13 03:54   
We are still in the process of changing everything over. At the moment DS is set to free trial mode to allow everyone to get above 1RA. Once we have made necessary coding changes etc we will let you know what the go is with fleets and all other subscriber limited activities.
_________________
Grand Admiral Nat
Darkspace Moderator/Developer
Commander Colony Excalibur
Captain Siphon Australis


Mr Black
Grand Admiral
Palestar


Joined: September 20, 2003
Posts: 486
From: Gaifenland
Posted: 2010-03-14 04:02   
Subscription flags have now been removed from fleet requirements.
_________________
\\r\\n
DarkSpace Administrator - \\r\\n
drafell@palestar.com

Mr Black
Grand Admiral
Palestar


Joined: September 20, 2003
Posts: 486
From: Gaifenland
Posted: 2010-03-14 06:20   
Possible fleet options:

Re-adding a fleet treasury.

Any member can donate to this treasury.

Credits will NOT be able to be taken from the treasury by any member, even Fleet Administrators.

Changing faction requiring credits in treasury, based on member numbers and ranks.

Purchasable 'Command Abilities' for command ships.

Purchasable 'area of effect' or 'in-orbit' bonuses for owned planets.

Only 5 members slot by default. More slots would be purchasable in groups of 5 via treasury credits.

Being able to 'buy' a fleet forum, once you have over a certain number of members.

Whatever else we can think of to make fleets a little more interesting.

_________________
\\r\\n
DarkSpace Administrator - \\r\\n
drafell@palestar.com

Pakhos[+R]
Chief Marshal
Pitch Black


Joined: May 31, 2002
Posts: 1352
From: Clean room lab
Posted: 2010-03-14 12:23   
@seems like someone finaly read fleet suggestion usefullness post
_________________
* Josef hands [PB]Quantium the Golden GothThug award for best melodrama in a miniseries...
[-GTN-]BackSlash: "Azreal is a master of showing me what is horribly broken in the game."

Sixkiller
Marshal
Courageous Elite Commandos


Joined: May 11, 2005
Posts: 1786
From: Netherlands
Posted: 2010-03-14 18:06   
Quote:

On 2010-03-14 06:20, Mr Black wrote:
Possible fleet options:


Only 5 members slot by default. More slots would be purchasable in groups of 5 via treasury credits.

Being able to 'buy' a fleet forum, once you have over a certain number of members.

Whatever else we can think of to make fleets a little more interesting.





i like this.
_________________



Lacrosseian
Fleet Admiral
Raven Warriors

Joined: October 01, 2004
Posts: 1254
Posted: 2010-03-14 21:25   
Quote:

On 2010-03-14 06:20, Mr Black wrote:

Changing faction requiring credits in treasury, based on member numbers and ranks.




Will the time restraints between faction changes still apply?
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