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[FAQ
Forum Index » » English (General) » » Fighter Issue
 Author Fighter Issue
Zero28
Grand Admiral

Joined: August 25, 2006
Posts: 591
Posted: 2010-02-25 20:27   
Its not a Real Big issue, but i tought i'd let know

To successfully recreate this bug
1- Launch fighters
2- Set camera to said fighters
3- Notice when its get PDed, EVERY single fighter that you own, that are still in space, will explode, no mettaer how far they are from you or the target, if its yous, then boom its gone, only happens if the Camera is set on a Fighter that get killed


Try if for your self
_________________
19:33:51 [ZION]GothThug {C?}: "Zero..you are DS's hero"

Sauur
Chief Marshal
Praetorian Wolves


Joined: November 30, 2004
Posts: 475
Posted: 2010-02-26 00:37   
Quote:

Try if for your self



What, and kill some innocent fighter pilots in the process, no thanx

An old bug. They still need to address the 'ping' feature a long time before they touch this one lol!
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Ruuu
Grand Admiral

Joined: November 20, 2009
Posts: 135
From: That Tree Over There...
Posted: 2010-02-26 01:37   
so what your saying is if you put the camra on fighters and then when it gets killed by pd u can still see the fighter?

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Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2010-02-26 02:00   
Quote:

On 2010-02-26 01:37, FTL JAZZAMAN(TrulyFasterThanLight) wrote:
so what your saying is if you put the camra on fighters and then when it gets killed by pd u can still see the fighter?





No, what he means is that, if you launch a few groups of fighters out.... and if you happen to be in camera view/mode of one of those fighters when it gets PD'ed....

.... all your deployed fighters go up in smoke at the same time, regardless of whether they were hit or not.
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... in space, no one can hear you scream.....


Don Nukey of ICC *CO*
Chief Marshal
Interstellar Cultural Confederation United


Chatting in 'DarkSpace English'

Joined: June 05, 2006
Posts: 429
From: Zeebrugge, belgium
Posted: 2010-02-26 05:17   
yeah i've had similar problems also with fighters
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Doran
Chief Marshal
Galactic Navy


Joined: March 29, 2003
Posts: 4032
From: The Gideon Unit
Posted: 2010-02-26 10:28   
added to bugtracker
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Fatal Afro Man *NCO*
Marshal
Fatal Squadron


Joined: September 09, 2006
Posts: 201
Posted: 2010-02-27 06:42   
Acctually, the way this works is if u cam a fighter OR missle and it gets pd EVERY projectile thats in space goes boom....
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