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[FAQ
Forum Index » » English (General) » » Fighters/bombers/interceptors pilotable?
 Author Fighters/bombers/interceptors pilotable?
Iwancoppa
Fleet Admiral

Joined: November 15, 2008
Posts: 709
Posted: 2009-10-06 23:56   
I just had a Cool idea: you could pilot fighters, bombers, AWACS aircraft and interceptors!

Alot may think Why?

1. Interceptors wouldnt be useless
2. fightercraft could be smarter
3. redesignation of a target after a ship disappears(eg K'luth cloak)
4. bombers wouldnt be suicidal
5. alot of fun!
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Julian Delphiki
Fleet Admiral

Joined: June 19, 2002
Posts: 171
Posted: 2009-10-07 00:13   
Wouldnt that be similar to flying a scout? Would need more players.. Unless of course the ship that sent them out had the option when going to camera in on them to control them.. Still that would make being a carrier more dangerous as you wouldnt know what was going on with your actual ship
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Iwancoppa
Fleet Admiral

Joined: November 15, 2008
Posts: 709
Posted: 2009-10-07 00:28   
Well, fighters are smaller. and i also like the idea of having a player vessel to be a "host" for you.
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-Shadowalker-™
Admiral
Galactic Navy


Joined: September 23, 2007
Posts: 709
From: Shadows
Posted: 2009-10-07 16:06   
what if you could pilot the fighters as a whole, like if you launch say 6 fighters, you go to a screen that shows all 6 fighters in formation and you can controll what target they have, whether to go to auto piolot for like interceptors. Im trying to say, control the fighters as a whole as if you were plating something like SoSE... if you get what i mean.
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  Email -Shadowalker-™
Sens [R33]
Admiral

Joined: September 27, 2008
Posts: 1020
From: Edge of th...
Posted: 2009-10-07 18:39   
besides requiring a whole new interface for the z axis, it would be quite fun but entirely unecessary.
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  Email Sens [R33]
Iwancoppa
Fleet Admiral

Joined: November 15, 2008
Posts: 709
Posted: 2009-10-07 20:39   
Z axis wouldnt be needed. and im not aiming at functionality as much as i am fun here
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