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DarkSpace - Beta
Palestar

[FAQ
Forum Index » » English (General) » » AI and the factions
 Author AI and the factions
El Guapo
Chief Marshal

Joined: February 24, 2004
Posts: 276
From: Calgary, Alberta, Canada
Posted: 2009-05-02 22:18   
Well you know I was going to complain about the differance in Ai , being the amount. But then again the game is balanced, so every thing being equal I would like the staff at palestar to insure that the amount and spawn rate for Ai is the same for all factions in all servers, not that ICC has 10 times more AI than K'luth, or 5 times the AI than UGTO. You know being the game is balanced and all that.

One more thing and I've been complaining about this for at least three weeks, but every time I go in to Ursa Major it seems that the AI supplies are 600k gu's away from anything and they are useless. So please fix all the above, thank you...


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$yTHe {C?}
Grand Admiral
Sundered Weimeriners


Joined: September 29, 2002
Posts: 1292
From: Arlington, VA
Posted: 2009-05-03 02:07   
But you're in =WOLF=. =WOLF= members wouldn't kill AI for pres. That would be dishonoUrable. Surely you don't want to blemish your e-honoUr.
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DarkScorpion
Marshal
Sanity Assassins


Joined: September 14, 2004
Posts: 237
From: London England
Posted: 2009-05-03 03:10   
Quote:

On 2009-05-03 02:07, $yTHe {C?} wrote:
But you're in =WOLF=. =WOLF= members wouldn't kill AI for pres. That would be dishonoUrable. Surely you don't want to blemish your e-honoUr.



he isnt talking about killing ai just that he feels the numbers are not equal
and i agree, and while we on the subject of ai i would prefer to stingers to replace the cruisers as parasite is a realy bad ai ship and is next to useless
as like all ai they wouldnt respond like a player so they just fly straight into
any ship well out of range and just pop before they get to fire.

P.S i know we have been told countless times that ai spawn according to how many players are on but it never seems the case.
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The Fridge
Chief Marshal
Templar Knights


Joined: December 13, 2008
Posts: 559
From: In Your Fridge, Eating your Foods.
Posted: 2009-05-03 07:10   
How many planets do ICC usually have compared to Kluth and UGTO.
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Azreal
Chief Marshal

Joined: March 14, 2004
Posts: 2816
From: United State of Texas, Houston
Posted: 2009-05-03 07:24   
wrong question. It varies according to who has players online.

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Winters Rapture
Fleet Admiral
United Nations Space Command


Joined: December 09, 2007
Posts: 355
Posted: 2009-05-03 14:32   
the AI spawn accordingly to the ammount of players on that faction.

i.e: if there are 7 kluth online and 4 UGTO online and 0 ICC online, the game will spam AI the best it can.

this is where your problem may lye, if you want less AI, go play a diffrent faction.
_________________
Time for revenge. . .

Sops
Marshal
Galactic Navy


Joined: March 07, 2004
Posts: 490
Posted: 2009-05-04 12:45   
It would be nice if AI combat ships would follow players instead of aimlessly flying into planets.
[ This Message was edited by: Sops on 2009-05-04 12:46 ]
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