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DarkSpace - Beta
Palestar

[FAQ
Forum Index » » English (General) » » Not sure where this is supposed to be posted.
 Author Not sure where this is supposed to be posted.
Dune Warz
Grand Admiral

Joined: October 24, 2006
Posts: 39
Posted: 2009-02-03 04:11   
I just wanted to say Palestar, has done a good job with the game. I remember a year back when I suggested that we add enemy NPC's to the game a lot of people were critizing the idea, tell me that it'd never happen. I was very suprised that Palestar, actually took that idea to mind in creating this version. I didn't hesitate to subscribe back into the game after seeing this option add.

Though I must say there are still some things that could be fix (pres is extremely harder to get), I'm still happy with the out come. I've also seen a steady increase in players thanks to NPC's. If Palestar keeps this up and fixes all the bugs I'm sure they have a bright future for this game.

Also, thanks to all the Mods and GMs
Just because.....
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mannythepogs
Grand Admiral
Pitch Black


Joined: July 12, 2007
Posts: 140
From: mbllanes
Posted: 2009-02-03 05:39   
seems the marketing strategy of Palestar works and some players if not all are returning back to the game.

however pres is very hard to come by, but no complaints its all in the game, just give this (OLLLLDDDDD) guys credit for spending their time (money) to keep the game going.

by the way, is by chance there is former Darkspace Asia Player in this server, i want to meet a familiar face.

mbllanes (FA) <<<< darkspace asia


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Dune Warz
Grand Admiral

Joined: October 24, 2006
Posts: 39
Posted: 2009-02-03 20:36   
There is one thing that I'd like to point out. Building is something I do a lot but it's really difficult to get any pres from it because the A.I's do such bad jobs on some of the planets. I pretty much have to dismantle half the planet to get it correct and by the time I finish building a planet I only get like 50-150 pres depending on the amount of dismantling I had to do.

If you could fix this some how, maybe less pres loss for dismantling? Or make the A.I's build less. EX: make A.I's build only population and tech.
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2009-02-03 20:39   
We're working on that .
An upgrade button has been in the works for a while .
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Dune Warz
Grand Admiral

Joined: October 24, 2006
Posts: 39
Posted: 2009-02-03 20:46   
cool... I can't wait.
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RagAnok
Admiral

Joined: February 02, 2004
Posts: 237
Posted: 2009-02-04 00:59   
Quote:

On 2009-02-03 05:39, mannythepogs wrote:


by the way, is by chance there is former Darkspace Asia Player in this server, i want to meet a familiar face.

mbllanes (FA) <<<< darkspace asia






wave's
_________________
[IMG]http://i100.photobucket.com/albums/m3/zardous/gunner.gif[IMG]


Telekinesis, thats what you need, just lay back and let your mind do the walking

mannythepogs
Grand Admiral
Pitch Black


Joined: July 12, 2007
Posts: 140
From: mbllanes
Posted: 2009-02-04 04:49   
Quote:

On 2009-02-04 00:59, RagAnok wrote:
Quote:

On 2009-02-03 05:39, mannythepogs wrote:


by the way, is by chance there is former Darkspace Asia Player in this server, i want to meet a familiar face.

mbllanes (FA) <<<< darkspace asia






wave's




yay .. i remember you, how long has it been... lets do the 1on1 battle again sometimes .. ^_^V good to see you ..
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