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get rid of the MD |
Ulven Skyblade Marshal Non Omnis Moriar
Joined: March 04, 2007 Posts: 230 From: Timbo400
| Posted: 2008-04-23 10:55  
i mean this. everytime icc gets md's it starts lagging like hell. causing about everything on my ship to malfunction. and more importent lag everybody. it realy isn't fun when md's are around. i woul honestly like to say that there also the most overpowerd ships in the mv cappeble of destroying a entire fleet in mere minuts. i would love to know the opinion of you folks.
Timbo
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LobbyZombie 2nd Rear Admiral Sanity Assassins
Joined: August 06, 2007 Posts: 191 From: Sweden ftw
| Posted: 2008-04-23 10:59  
No. Delete the UGTO PD then.
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Xpli$it Marshal
Joined: March 06, 2004 Posts: 486 From: Canada
| Posted: 2008-04-23 11:03  
Absoloutely not. MD's are like bullseyes, just waiting to be destroyed, get behind it and its toast. Also, all this complaining about md's lagging up the MV... odd how it only bugs a few people.. while my connection remains flawless, and I'm never in the MD.
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Bardiche Chief Marshal
Joined: November 16, 2006 Posts: 1247
| Posted: 2008-04-23 11:06  
I saw you die today. That was personal pilot error by trying to send a BD up against an MD in face-on head-to-head combat. You should jump behind it and kill.
Beyond that, the BETA should have the lag issues resolved, so no worries there.
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Xpli$it Marshal
Joined: March 06, 2004 Posts: 486 From: Canada
| Posted: 2008-04-23 11:26  
Quote:
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On 2008-04-23 11:06, Bardiche wrote:
Beyond that, the BETA should have the lag issues resolved, so no worries there.
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Haven't I heard that before.
You all simply need better connections. I once had lag too, 4 years ago... but then I fixed my connection.
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Tommas [ USF HunnyBunny ] Chief Marshal Pitch Black
Joined: February 04, 2006 Posts: 581 From: Norway
| Posted: 2008-04-23 11:47  
nah the MD is fine enough, just that it needs to be abit more "balanced out". the ship in itself its nice to have
Btw about the connection x, im guesing ure from america or somethign? anyways that migth be the reason why you got a good line.
But for many of us just dont have new computers or good line, and alot of problems comes from there, but i do belive that the MD as it is now will create more lag. Its nothing new and its just the way it is.
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Ulven Skyblade Marshal Non Omnis Moriar
Joined: March 04, 2007 Posts: 230 From: Timbo400
| Posted: 2008-04-23 12:08  
not from the usa. from holland.
Timbo
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Deltabacon Fleet Admiral
Joined: August 17, 2007 Posts: 395 From: Liverpool, Great Britain
| Posted: 2008-04-23 12:12  
MD's are easy to defeat, get behind it and dont stop hammerin it.
But on the other hand, TMD's are hard as nails. especiall when they point-jump to 3 gu away from you...
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Fattierob Vice Admiral
Joined: April 25, 2003 Posts: 4059
| Posted: 2008-04-23 12:36  
Quote:
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On 2008-04-23 11:06, Bardiche wrote:
That was personal pilot error by trying to send a BD up against an MD in face-on head-to-head combat. You should jump behind it and kill.
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GothThug {C?} Fleet Admiral
Joined: June 29, 2005 Posts: 2932
| Posted: 2008-04-23 13:11  
MD will be fixed when 484 comes out..until then quitchur betchin and enjoy this patch while you still can
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Xpli$it Marshal
Joined: March 06, 2004 Posts: 486 From: Canada
| Posted: 2008-04-23 13:46  
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On 2008-04-23 11:47, Tommas [ KSF HunnyBunny ] wrote:
Btw about the connection x, im guesing ure from america or somethign? anyways that migth be the reason why you got a good line.
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Canada 4tw
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Hellza - Dark Master Fleet Admiral Praetorian Wolves
Joined: June 06, 2004 Posts: 498
| Posted: 2008-04-23 14:13  
Quote:
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On 2008-04-23 13:46, Xpli$it wrote:
Canada 4tw
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Aussie ftw! I rarely get lag with missle/fighter spam!. the MD are EASY ohh so god EASY to kill out of all the other dreads if you know how to fly.
maybe we should complain about the ever so fast recharing QST?
[ This Message was edited by: Mersenne Twister on 2008-04-23 15:13 ]
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Sardaukar Admiral Raven Warriors
Joined: October 08, 2002 Posts: 1656
| Posted: 2008-04-23 16:24  
Also, try to get ANY prestige flying an MD using IT missiles (like a real man). Trust me, just try it. People who do support fire from an IT missile MD aren't doing it for personal gain.
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Bardiche Chief Marshal
Joined: November 16, 2006 Posts: 1247
| Posted: 2008-04-23 17:14  
Aaaactually, Sardaukar, I think Ace Combat can attest that it HURTS to get stormed by an MD... And three head-on volleys kill a Battle Dread.
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Sardaukar Admiral Raven Warriors
Joined: October 08, 2002 Posts: 1656
| Posted: 2008-04-23 19:15  
Last time I flew one with a full array of upgraded IT missiles, they didn't kill anything- and any foes either jumped, cloaked, or were quickly finished off by smaller ships before the missiles dealt hull damage. If three volleys can actually do that, then good luck getting the volleys to hit... or keeping the target on the field while the killing volley hits.
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