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How to get gids graphic package |
-Smokey- Grand Admiral
Joined: October 22, 2004 Posts: 784 From: Florida
| Posted: 2005-05-13 21:35  
I need to need to no hwo to get it knowone will tell me
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Doran Chief Marshal Galactic Navy
Joined: March 29, 2003 Posts: 4032 From: The Gideon Unit
| Posted: 2005-05-13 21:38  
http://www.jackwallace.pwp.blueyonder.co.uk/fx.zip
your welcome.
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2005-05-13 21:52  
How to install it is explained in the other topic.
[ This Message was edited by: BackSlash *Jack* on 2005-05-13 21:53 ]
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lightning[Voyager][ A ] Cadet
Joined: August 04, 2004 Posts: 419 From: CANADA. QUEBEC
| Posted: 2005-05-14 02:45  
whats that pack for, Dark SPace...??
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2005-05-14 03:23  
No Space Invaders
[ This Message was edited by: BackSlash *Jack* on 2005-05-14 03:31 ]
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Drafell Grand Admiral Mythica
Joined: May 30, 2003 Posts: 2449 From: United Kingdom
| Posted: 2005-05-14 05:25  
No wonder I could never get it to work. I was trying to install it on Pong!
_________________ It's gone now, no longer here...Yet still I see, and still I fear.rnrn
rnrn
DarkSpace Developer - Retired
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Drafell Grand Admiral Mythica
Joined: May 30, 2003 Posts: 2449 From: United Kingdom
| Posted: 2005-05-14 05:28  
Which reminds me...
We need JackSwift to finish the art for his 'alternative' GFX and sound package for Darkspace.
_________________ It's gone now, no longer here...Yet still I see, and still I fear.rnrn
rnrn
DarkSpace Developer - Retired
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Bobamelius Grand Admiral Galactic Navy
Joined: October 08, 2002 Posts: 2074 From: Ohio
| Posted: 2005-05-14 08:52  
JackSwift's graphics and sound package?
MS paint-drawn beams, missiles, and contrails, and cheese-shaped fusion torps?
[ This Message was edited by: Bobamelius on 2005-05-14 08:59 ]
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Doran Chief Marshal Galactic Navy
Joined: March 29, 2003 Posts: 4032 From: The Gideon Unit
| Posted: 2005-05-14 09:52  
and partical cannons that go "bew bew bew" =)
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Axianda The Royal Fleet Admiral Terra Squadron
Joined: November 20, 2001 Posts: 4273 From: Axianda
| Posted: 2005-05-14 14:55  
as long as our railguns no longer go " Ploot Ploot Ploot "
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- Axi
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Drafell Grand Admiral Mythica
Joined: May 30, 2003 Posts: 2449 From: United Kingdom
| Posted: 2005-05-14 15:49  
Yeah! you have the idea! I love the idea of crazy ms paint drawn graphics for the beams etc. all cartoon style. It would be messed up but somehow fun.
_________________ It's gone now, no longer here...Yet still I see, and still I fear.rnrn
rnrn
DarkSpace Developer - Retired
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Bobamelius Grand Admiral Galactic Navy
Joined: October 08, 2002 Posts: 2074 From: Ohio
| Posted: 2005-05-14 16:10  
Whenever someone fluxed the sound effect would be a loud, boisterous "I'm a n000000000000000000000000b!!!"
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DangerBabe Cadet
Joined: December 21, 2002 Posts: 429 From: Charlotte, NC
| Posted: 2005-05-14 16:20  
LMAO bob!
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LordShard Cadet
Joined: April 28, 2005 Posts: 140
| Posted: 2005-05-14 19:08  
I think the colors for everything should have been left the same and the sound effects.
But it does look allot better.
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Don't press Ctrl W!
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2005-05-14 19:09  
Sound effects havnt been changed (I think only the railgun was, if there is any sound changes).
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